crowdfunding
Star Citizen’s new Frankfurt office features 21 devs now, 50 by year’s end
Cloud Imperium has opened a new development office in Frankfurt, Germany, according to the company's latest press release. Star Citizen, dubbed a "first person...
MMO Mechanics: Four inspiring indie developments worth watching
The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in...
Make My MMO: July 4, 2015
This week in MMO crowdfunding, Pathfinder Online introduced mules. No, not your dual-boxed healer or the crafter avatar that you force your kid to...
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Massively Opinionated: What’s the next big MMO buzzword?
In this episode, Larry, Brendan, and Tina debate next-gen MMOs, unfinished games, and MMO buzzwords.
The Daily Grind: Are levels in MMOs overrated?
Today's Daily Grind question comes from an anonymous Kickstarter donor who wanted to see just how many cans of worms he/she could open in...
HEX prepares for July’s Armies of Myth card set
HEX is about to get a whole lot bigger. The MMO/card game hybrid is getting ready to release its third set to players on...
Star Citizen’s Roberts on the delayed FPS module, Squadron 42 shoot
Star Citizen boss Chris Roberts released a new letter from the chairman last night, in which he details his experiences directing performance capture for...
Camelot Unchained has made progress on performance, procedurally generated terrain, and more
It's Friday, which means there's probably a Camelot Unchained update floating somewhere around my inbox. Yep, here it is. Let's see. Head honcho Mark...
The Daily Grind: What’s the ideal MMO endgame?
Happy Friday! Today's Daily Grind question was penned by Kickstarter donor Iain Leishman, and it's exactly the kind of juicy question that makes me want...
Massively Overthinking: Random encounters in MMORPGs
This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us:
Are...
Crowfall devs answer questions about stamina, DoTs, and more
Crowfall has published another installment of its combat chat video dev blog. Featured are designers Thomas Blair and Tully Ackland, who spend nearly six minutes...
City of Titans development finally ‘on track’
"The shadow of doubt has passed, and the state of the game is strong," City of Titans President Nathaniel Downes trumpets in his newest...
TUG’s new tech update is so big that all players must start over
The bad news is that TUG players can no longer load up and play any of their saved games. The good news is the...
Massively Opinionated: What is the biggest PR mistake an MMO’s ever made?
In this episode, Larry, Mike, Tina, and Cosmic Engine debate MMO PR blunders, bad cash shops, and drastic patches.
Crowfall tweaks armor design, releases Knight modeling vid
ArtCraft is changing how Crowfall's armor system works. The crowdfunded "throne war simulator" originally featured a series of character-based armor tiers that allowed for...
The Daily Grind: What’s the best way to boost MMO populations?
An anonymous Kickstarter donor pinged us with this question for this morning's Daily Grind:
With the breadth of niche MMOs available, how will companies resort...
Make My MMO: June 20, 2015
This week in MMO crowdfunding news, Voxelnauts pulled the plug on its own campaign. Not to worry, though, as the sandbox virtual world "will...
Massively Overthinking: The value of MMO voice chat
This week's Massively Overthinking question was shot over to us from Kickstarter donor Celestial, and it's all about voice chat in MMOs.
Do you use a...
Time’s running out for the Voxelnauts Kickstarter
Are you interested in playing Voxelnauts, the "VR sandbox MMO" from Retro Ronin? If so, you might consider helping the firm out on its...