crowdfunding
Fntastic pulls the plug on Escape Factory crowdfunding, shifts instead to another prop hunt game
If we're all very honest, the crowdfunding drive for The Day Before developer Fntastic's obstacle course platformer Escape Factory was very likely never going...
Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 release
Sure, we've had one day of CitizenCon, but what about second day? The weekend event for the 12 year-old sci-fi sandbox Star Citizen has...
Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day one
It's that time of year again for fans and followers of Star Citizen to come together in-person and digitally to see what's next in...
Make My MMO: Star Citizen opens CitizenCon, Fractured eyes F2P, Fractured Veil and Shadow’s Kiss sunset
Star Citizen's CitizenCon event kicked off this morning under a cloud of drama as backers tuned in to see where the game and S42...
Massively Overthinking: Are we over early access MMOs and the ‘early access trap’ yet?
A few weeks back, Shadow's Kiss, a Kickstarted vampire MMORPG that probably most of our readers never even knew about, threw in the towel,...
Design Mockument: How might we build a Stormlight Archive MMORPG?
So when I was talking with MOP editor Bree a while back, I mentioned how one of my early ideas for the most recent...
Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42
The news that Star Citizen studio CIG forced developers to give up two weekends in order to make CitizenCon happen - followed by a...
Star Citizen outlines its panels and presentations for this weekend’s CitizenCon event
The devotees and skeptics of Star Citizen will likely have their eyes firmly fixed on CIG this weekend, as the studio's 2024 edition of...
MMO Hype Train: Concern for the fragile labor and delivery of Pantheon
Welcome to MMO Hype Train, a new column here at Massively OP! In this space, I'll be channeling my excitement, speculation, and curiosity about...
My Time at Evershine devs: Get our Kickstarter to $2.5M and we’ll leap past early access
We weren't particularly surprised to see My Time at Evershine, the multiplayer follow-up to Pathea Games' My Time at Portia and My Time at...
Kickstarted survival sandbox Fractured Veil is sunsetting this week, having never left early access
I'm sorry to report today that survivalbox Fractured Veil is throwing in the towel. "Today we’ve made the tough decision to stop development on Fracture...
Game dev accuses Fntastic of asset flipping to create its upcoming co-op platformer Escape Factory
At the end of September, we reported on the return of The Day Before developer Fntastic to game dev and Kickstarter with its debut...
Vampire MMORPG Shadow’s Kiss sunsets, with a dire warning about the early access trap
It's been a long time since we checked in on the early access vampire MMO Shadow's Kiss - in fact, our last look was...
Valheim’s boardgame has kicked off its crowdfunding campaign
Valheim fans, be aware: The crowdfunding campaign for the official board game is now underway during the month of October. This is a one-to-four...
Star Citizen recaps its server meshing efforts and outlines future testing plans
It would be easy to assume that the server meshing technology being attempted by Star Citizen has just been spinning its wheels, but evidently...
Make My MMO: My Time at Evershine zooms past 1.2 million dollars on Kickstarter
Cozy multiplayer title My Time at Evershine joins our crowdfunding list in this week's edition of Make My MMO - triumphantly, even, as the...
The Day Before studio Fntastic is back on Kickstarter to try to fund a multiplayer obstacle course platformer
Most gamers in our sphere are very familiar with the meteoric crash of The Day Before, a survival shooter MMO from developer Fntastic that...
Co-op cozy game My Time at Evershine funded on Kickstarter in just 35 minutes
Last week, MOP's Chris took a look at My Time at Evershine, the latest multiplayer cozy game from Pathea Games, best known for My...
Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyond
The spaceships in Star Citizen already have a huge amount of detail, but when alpha 4.0 comes along, that detail is going to get...
Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containers
Star Citizen is putting on its best Party City pirate costume and brushing up on its scallywag brogue as the Pirate Week event has...