dev blog
BioWare creative director on getting back to SWTOR’s story
EA has released a new dev blog by Knights of the Fallen Empire creative director Jesse Sky. Sky likens Star Wars: The Old Republic's forthcoming...
DUST 514’s Warlords 1.2 patch debuts tomorrow
CCP hasn't given up on DUST 514 yet, as evidenced by the fact that the PS3-exclusive shooter is getting a new patch tomorrow.
It's called...
EVE Online deploys Aegis part 1 tomorrow
EVE Online's newest content update is apparently so big that developer CCP has decided to split it up into two chunks.
The first part of...
Neverwinter’s guild keeps will require blood, sweat, and gears
Cryptic is incredibly excited about Neverwinter's upcoming guild housing if the studio's barrage of strongholds dev diaries is any indication.
Strongholds won't just be given to...
Pathfinder adds mules, cautions against attacking them
Goblinworks has added mules to Pathfinder Online, according to a new dev blog by designer Lee Hammock. Mules are intended to make long-range travel...
Star Trek Online details its upcoming fleet armadas
The latest Star Trek Online dev blog talks up the sci-fi MMO's forthcoming fleet armada system. Lead programmer Daniel Razza says that the improvements...
CCP taps Zendesk for EVE customer support
CCP's latest dev blog address changes to EVE Online's customer support. More specifically, New Eden has a new customer support help center courtesy of...
City of Titans demos its costume-making process
Every superhero worth her or his salt knows that it's the costume that makes the hero. Well, that and a heapload of mutant powers,...
Guild Wars 2 reveals Stronghold PvP Mist Champions, admits SAB is on hold
ArenaNet has just announced Mist Champions for Guild Wars 2's incoming Heart of Thorns Stronghold PvP mode. In a new dev blog released today,...
Trove’s got more travel options than you can shake a stick at
You might not have realized it, but over time Trove has been steadily adding in more and more travel options to the point that...
Flameseeker Chronicles: Exploring Guild Wars 2’s new Lion’s Arch
Good morn-noon-ning (hell, I don't know what timezone you're in!) readers, and welcome along to another instalment of Flameseeker Chronicles! Be warned:Â This edition will...
Trove discusses player housing, Steam release
Trion released a dev blog introducing sandvox Trove's cornerstone system to new players last night. Cornerstones are houses akin to a personal home base, a plot that...
Fleet veteran heavy destroyers coming to Star Trek Online
Star Trek Online lead systems designer Phil Zeleski has penned a new dev blog concerning fleet veteran heavy destroyers. These tier six vessels will...
Crowfall devs answer questions about stamina, DoTs, and more
Crowfall has published another installment of its combat chat video dev blog. Featured are designers Thomas Blair and Tully Ackland, who spend nearly six minutes...
Guild Wars 2 takes you behind the scenes of New Lion’s Arch
Now that you've had a day or two to properly ooh and ahh over the reconstructed New Lion's Arch in Guild Wars 2 like...
Skyforge implores you to win back the Eskenian Peninsula
Even as Skyforge winds down its final closed beta test, Allods Team still has more of the game to show off to fans.
Today's dev...
The Daily Grind: Do you read MMO dev blogs?
I read a lot of dev blogs. It kind of goes with the territory, since part of this job entails picking through studio press...
CCP is tweaking EVE’s fleet functionality
EVE Online's latest dev blog talks about upcoming fleet changes, though it also says that due to player feedback, said changes have been pushed...
Firefall is adding auxiliary weapon slots, equipment slots, and more
Firefall's latest dev blog discusses upcoming changes to the game's itemization and player equipment slots. Red 5's overarching goal is to enhance the effect...
World of Warplanes is bringing back lethal crits
Wargaming's latest World of Warplanes dev blog announces the return of lethal critical damage situations. Breaking a wing or a tail off of an...