dungeons and dragons
Connection issues plague Cryptic titles through the weekend
For many of us, the weekend is the ideal time for gaming - there are no real responsibilities, you don't have to pretend to...
PAX Prime 2015: Sword Coast Legends makes a great first impression
I like to think that it's not the hype getting to me when I talk about Sword Coast Legends. When I first saw the...
Neverwinter’s Elemental Evil comes to Xbox One on September 8
Neverwinter players on the Xbox One are getting a big content patch on September 8th, according to a Perfect World press release. The Elemental...
Massively OP Podcast Episode 26: Failcom
Justin and Larry discuss WildStar's F2P, Funcom's troubles, Otherland's alpha, Darkfall's soft wipe, Neverwinter's strongholds, and the next iteration of Hellgate.
Neverwinter nerfs high-level mobs, grants increased XP
Neverwinter is making some changes to the leveling curve between 60 and 70. A dev blog released this week says that the team has...
Perfect World touts Neverwinter’s Strongholds release
Neverwinter's Strongholds update is officially live. It's the seventh expansion for the free-to-play Dungeons & Dragons MMO, and it features customizable guild spaces as well...
Neverwinter’s Stronghold expansion is here, and so are its patch notes
Neverwinter's latest expansion is here, and the fantasy MMO's website is worth clicking on if you're looking for the Stronghold patch notes. If you're...
Neverwinter introduces scaling subscription VIP program
Free-to-play Neverwinter has decided to dip its toes in the neighboring pool of subscriptions, as Cryptic announced that it's now offering a VIP membership...
Perfect Ten: Clever features that should be in more MMOs
MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...
Neverwinter walks you through stronghold buildings, guild hall, and eateries
There's a heapload of information for Neverwinter players to absorb regarding the upcoming Stronghold module, and Cryptic's been rolling out the dev diaries left...
Neverwinter bringing four modules to Xbox One in September
The Xbox One version of Neverwinter has been left behind compared its PC counterpart shortly after launching on the console, thanks to faster and...
Massively OP Podcast Episode 24: WoW speculation
Justin and Bree discuss WoW's next expansion, Trove, Project Gorgon, DDO, NCsoft's quarterly report, and Neverwinter, with mailbag questions on emotional investment and the state of the site.
Everything you need to know about Neverwinter’s guild strongholds
It's a good time to be a guild in Neverwinter. That's because on August 11th, every guild -- no matter how large or small...
Dungeons and Dragons Online adds angelic quests and brand-new raid
Dungeons and Dragons Online may have its fair share of demons, but there's an angelic side to the game as well. Case in point:...
Neverwinter is changing its vote-to-kick system
The upside of having a system to vote-kick players in Neverwinter is that abusive players can be identified and removed from a run before...
Neverwinter posts the official gameplay trailer for Strongholds
A guild's home is its castle in Neverwinter. Wait, scratch that - it's not its castle yet, but it will totally be its castle...
Neverwinter: Strongholds will launch August 11th
For the past two months, Neverwinter has been all about the next major patch, which will give players the ability to band together, take...
Neverwinter’s Summer Festival returns
In the mood for some summer fun that doesn't actually involve leaving the house to go participate in any summer fun? Why not just...
Neverwinter’s guild keeps will require blood, sweat, and gears
Cryptic is incredibly excited about Neverwinter's upcoming guild housing if the studio's barrage of strongholds dev diaries is any indication.
Strongholds won't just be given to...
One Shots: Impossible architecture
When you construct your buildings out of pixels and polygons, you don't necessarily have to worry about what's physically possible and what isn't, just...