endgame
Blade & Soul’s first major patch arrives on February 10th
The great part about games that were localized after being out in their native country for some time is that there's no dearth of...
How Star Wars: The Old Republic won me over with its endgame
I walked away from last week's Star Wars: The Old Republic livestream pretty happy. Considering that I repeatedly say how much I absolutely loathe...
Lord of the Rings Online’s latest patch expands Minas Tirith questing
Lord of the Rings Online is releasing a medium-weight patch today tailored to Minas Tirith gameplay.
Of note, there are new quests scattered throughout the...
Working As Intended: What Star Wars Galaxies got wrong
If you've listened to Massively's staff and readers talk about Star Wars Galaxies a little bit, you might come away with the impression that...
Rappelz players will undergo ‘the final awakening’ next month
MMO characters are always growing, evolving, and looting corpses for ever-better gear. But where's the end goal with such a project? When does a...
TERA apologizes for the last producer’s letter, content gulfs
Yesterday's letter to the TERA community went over like something of a lead balloon. Sure, the game had its best year ever, but players...
SWTOR is plotting new companions and solo arena fights
There's a lot of stuff coming to Star Wars: The Old Republic in 2016. Not all of it was ready to be discussed during...
World of Warcraft’s design philosophy for tanks and healers in Legion
Good news, World of Warcraft tanks - you'll be taking more damage in Legion! And that really could be the good news, depending upon...
Should you play Black Desert or Blade & Soul?
Just the other day we were discussing in the office the differences between Black Desert and Blade & Soul, and I said that I...
First impressions of Black Desert’s closed beta test, part two: Crafting, gathering, and economy
On Friday, I took a look at the classes, combat, and tricky mechanics of upcoming sandboxy Korean-import Black Desert's first western closed beta test....
Guild Chat: Can MMO progression-seeking become ‘bullying’?
Pull up a chair, help yourself to a leftover mince pie, and make yourself comfortable for another edition of Guild Chat, the place in...
First impressions of Black Desert’s closed beta test: Classes, combat, and mechanics
Over the course of my first day in Black Desert, I did a lot of the things you'd expect from the first day in...
WoW Factor: The view from outside the Legion alpha test
I've been paying rapt attention to the ongoing-though-paused World of Warcraft Legion alpha tests because said tests are looking good. That's a positive. Whilst the actual...
Hyperspace Beacon: SWTOR predictions for 2016
“Difficult to see. Always in motion the future is,” Yoda explained to Luke Skywalker on Dagobah when the boy had a vision of his...
The Game Archaeologist: Asheron’s Call 2
MMO sequels are funny animals. Sequels (along with prequels and "reimaginings") are ingrained into the entertainment industry so deep that it makes sense that...
The Division’s RPG experience is all about the gear
If and when The Division releases, expect to find a game that's just as driven by its gear as, say, Destiny. In a brief...
Not So Massively: Winter game update edition (December 21, 2015)
Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...
Wisdom of Nym: Why Final Fantasy XIV’s Anima Weapons don’t bother me
Everyone who has listened to my rantings for an extended period of time knows that I did not like the Zodiac Weapon quests in...
The Daily Grind: Should MOBAs have an ‘endgame’?
Earlier this week, RPS did a piece on Jeffrey Lin, League of Legends' "social systems" dev. One question about the MOBA's "endgame" struck me because he...
Flameseeker Chronicles: Recapping Guild Wars 2 in 2015
The holiday season is well and truly upon us, so it's that most wonderful time of the year during which the Massively OP reporters...