everquest

Official Site: EverQuest
Studio: SOE, now Daybreak Game Company
Launch Date: March 16, 1999
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC

The MOP Up: RuneScape’s community is ‘smashing’ that Necromancy skill

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Jagex said that Necromancy has proven to be a huge hit in RuneScape, with the community taking to this new skill line like a...

EverQuest brings back its classic Stone Cold Summer event for 2023

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EverQuest vets might be familiar with the Stone Cold Summer event, but for those who aren't, just know that this event first debuted in...
You're making a fine choice, sure.

EverQuest II opens test servers for its next major update, Shattered Overture, on August 29

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Darn it, EverQuest II, we told you not to run while playing with your overture! Now it's all shattered! That means when players log...
Ominous!

Perfect Ten: 10 MMORPGs whose worlds were built from scratch

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Maybe I'm the only one to have stopped to think about it, but a great deal of the MMOs that we enjoy are based...

EG7 Q2 2023: Daybreak’s MMORPGs are ‘predictably stable’

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It's starting to look as if the Daybreak-run EG7 conglom is finally at the end of its bonkers revenue run: According to the Swedish...

EverQuest II reruns the Oceansfull Festival with new rewards and adjusted encounters

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The final portion of EverQuest II's Summer Jubilee series of events is back once more, as the 2023 Oceansfull Festival is back with new...

Global Chat: Fresh voices on the MMO blogging circuit

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It's August, which means that it's also Blaugust -- an annual celebration of blogging! For this month, experienced bloggers and newbies alike are joining...

EverQuest II brings Rise of Kunark to Varsoon server, reschedules Shattered Overture open beta to August 29

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It's not often that a beta test gets pushed to an earlier date instead of a later, but that's just what has happened for...

EverQuest’s Living Legacy Raid event returns for a month of carnage

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Debuting in 2008, Living Legacy was a promotional bundle designed to bring EverQuest players back into the fold before morphing into a raid-centered festival....

Singularity 6 interview: Palia is the cozy cottagecore sandbox to beat as it begins closed beta

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The label "cozy" is in increasing danger of becoming a watered-down label thanks to how much it's being used in culture these days. Yet...

Perfect Ten: 10 memorable MMO marketing campaigns from the genre’s past

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Believe it or not, MMOs get off easy when it comes to notorious marketing campaigns. Anything on the following list, good or bad, is...

War of Dragnorox pivots to Eternal Tombs moniker with new combat style and beta signups

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If you ever missed the days of classic MMOs like Ultima Online, EverQuest, and Asheron's Call when live gamemasters put on events for the...

Trion Worlds’ Scott Hartsman ruminates on the tricky business of MMO sequels

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As the former lead of EverQuest II, SOE and Trion Worlds' Scott Hartsman knows a thing or two about working on an MMO sequel....
Yeah, we're boned.

The MOP Up: MapleStory rebuilds the legendary guild castle

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MapleStory broke out the second part of its two-part summer Savior update which is "packed with a new mystical land to discover, a new...

The MOP Up: Gamescom and QuakeCon prepare to storm August

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As the end of summer approaches (ack! how?), gaming conventions rev up again - and that includes big industry galas like GamesCom and in-house...

The Game Archaeologist: EverQuest Mac, the O.G. classic server

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In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh...

Massively OP Podcast Episode 429: Push button, receive bacon

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Justin and Bree discuss New World, World of Warcraft, WildStar, EverQuest 3, and EverQuest 2, with adventures in LOTRO, SWTOR, and WoW, plus a mailbag topic on MMO systems we want simplified vs. complexified, which is too a word!
It ain't 2001 any more.

The Daily Grind: What MMO feature hasn’t been developed as well as it probably should’ve since the dawn of the genre?

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Underwater anything. That's my pick. Ultima Online didn't have swimming, just boats, but Classic EverQuest rather impressively had full-scale underwater zones and underwater combat from...

EverQuest II gives three more expansions away for free, EverQuest teases its next expansion

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It's been a few months since Daybreak's released producer's letters for its EverQuest franchise, so it's probably high time during high summer to hear...

Massively Overthinking: The MMOs we wanted a decade ago

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Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...

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