Official Site:Â EverQuest
Studio:Â SOE, now Daybreak Game Company
Launch Date:Â March 16, 1999
Genre:Â Fantasy Themepark
Business Model:Â Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC
everquest
Here’s how Hero’s Song’s gods and races work according to Smed
How do gods work in Hero's Song? What races can you play? John Smedley's just posted a new and lengthy explanation on both to Reddit. In his upcoming...
The Daily Grind: What’s the best pay-to-win MMORPG?
Here's an odd question from a Massively OP reader: What's the best pay-to-win MMO on the market?
I know pay to win is a dirty,...
Massively Overthinking: Just how massive is massively multiplayer?
Recent tweaks to the taxonomy structure of Massively OP and coverage of what we formerly called "Not-So-Massive" games prompted a resurgence of internal discussion about the types...
EverQuesting: A 2016 franchise forecast for EverQuest Next, EverQuest, EverQuest II, and Landmark
We've looked back at 2015 for the launched games EverQuest and EverQuest II, the long-lasting beta of Landmark, and the MIA-and-presumed-dead (by some) ...
Global Chat: Making gaming resolutions
Do you make New Year's resolutions for gaming? I do and I've seen more than a few bloggers come out in early January to...
The Daily Grind: Are you a one-MMO gamer?
A year ago, Kotaku published a piece called The People Who Only Play One Game. The author was talking about the rabid, cult followings that blockbuster...
Check out what World of Warcraft looked like 17 years ago
In 1999, the year that EverQuest released, work was already underway for another fantasy MMO called World of Warcraft. It wasn't until a couple...
Perfect Ten: Our favorite MMORPG articles from 2015
The first year of Massively Overpowered had its ups and downs, like anything does, but I think we had some pretty great content in...
EverQuest II’s time-locked expansion servers reach the Kingdom of the Sky
Get ready for another expansion in EverQuest II on the game's time-locked expansion servers! Players voted to move the timeline along once again, and...
The Stream Team: Galavanting in EverQuest II’s Gorowyn city festival
MassivelyOP's MJ has run many of EQII's city festival races, and each has its own little quirks. In Gorowyn, a wrong move can leave...
John Smedley on player emulator projects: ‘Good for them’
Ex-Daybreak President John Smedley took to Twitter last night to throw his support behind MMO emulator projects. While most studios publicly ignore or condemn these...
EverQuesting: EverQuest, EverQuest II, Landmark, and EverQuest Next in 2015
When it comes to the EverQuest franchise, looking back at 2015 is a much different experience than looking back at 2014 was. That previous...
Massively Overthinking: The MMO with the brightest future
Imagine you have a friend who wants to play an MMO but doesn't want to get involved in a game that's in decline or...
A special message of thanks from the EverQuest and EverQuest II teams
The year 2015 will go down in memory as a tumultuous time to be a fan of EverQuest and EverQuest II. Even disregarding all...
Perfect Ten: The MMORPGs to watch in 2016
A long time ago on another website far, far away, I held a tradition of kicking off the new year by listing the top...
Global Chat: Wrapping up 2015 across the MMORPG blogosphere
As the final pages turn on 2015, MMO bloggers engage in a favorite pastime of recalling their best and most notable gaming experiences of...
The Game Archaeologist: Asheron’s Call 2
MMO sequels are funny animals. Sequels (along with prequels and "reimaginings") are ingrained into the entertainment industry so deep that it makes sense that...
Massively Overthinking: One MMO wish for 2016
We gave out a lot of awards this month for things games did in 2015, and we talked about what we think will happen...
Ask Mo: Massively OP’s 2015 awards debrief
Massively OP's formal 2015 awards technically ended on Friday, though we've got a few stragglers and roundups left to go. As I do every year, today I'll round...
Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration
In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...