firefall

Official Site: Firefall
Studio: Red 5 Studios
Launch Date: July 9, 2013
Genre: Sci-Fi shooter
Business Model: F2P (Cash Shop)
Platform: PC

Firefall aims for an update every six to eight weeks

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Firefall isn't keeping its players in the dark regarding the game's future plans. Red 5 posted a development schedule that includes the next four...

One Shots: Purple haze

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Blocky and stylized though it may be, World of Warcraft's visuals represent impressive work by artists who pull every trick out of their bags to...

A fireside chat with Firefall’s executive producer

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For a tumultuous period of time, Firefall was in freefall, having crossed the spectrum of gamer goodwill about as fast as was humanly possible....

One Shots: Pin-up calendar

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Here's an interesting idea: using screenshots to make a calendar! Reader Elana was part of a team that did just that in The Secret World:...

Perfect Ten: Amazing MMO cosplay

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I have nothing but deep respect for cosplayers because on two levels they are performing activities that I cannot. First of all, they put...

Earn juicy rewards with Firefall’s new bounty system

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Taking a cue from achievement, task, and contract systems in other MMOs, Firefall is planning to institute a bounty system that will connect daily...

The MOP Up: Evil Island edition

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...

Not So Massively: HoN Tour season four; cheating in Hearthstone and League of Legends

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It's been a busy week for online gaming, with Star Citizen releasing alpha patch 1.15 and delving into the details of its new audio...

Not So Massively: RUST assigns random genders; US Senator facilitates e-sports visas

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Star Citizen rebalanced thrusters, hitpoints and weapons in its latest alpha release to the public test server, and the upcoming Star Marine FPS module...
What am I today.

Firefall is adding auxiliary weapon slots, equipment slots, and more

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Firefall's latest dev blog discusses upcoming changes to the game's itemization and player equipment slots. Red 5's overarching goal is to enhance the effect...

Guild Wars 2 gives an update on personal story restoration

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Curious what's up with Guild Wars 2's promised plans to restore the game's personal story to full working order, complete with a soloable final...

Voxelnauts Kickstarter melds VR, voxels, and sandbox gameplay

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What do you get when you stick a sandbox, voxels, and VR into a blender? You get Voxelnauts, a new voxelbox -- actually, they're calling...

Not So Massively: HoN’s fifth anniversary update; Dota 2 rakes in millions of dollars

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Heroes of Newerth received a colossal patch this week to celebrate its fifth anniversary, introducing a new intelligence carry hero, a capture the flag...

One Shots: Every action movie cliché, ever

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Everyone needs those epic action moments in MMOs from time to time when everything comes together to deliver a pulse-pounding experience. From the looks...

Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

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Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks, If you were asked to design an MMORPG without vertical progression...
Firefall

New Firefall dev blog talks tinkering, module tweaks

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Red 5 has announced a new feature called tinkering that's currently in the works for Firefall. The firm's latest dev blog has all the...

Firefall goes to War in the Amazon

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Firefall is landing hot into the most foreboding terrain of them all with this week's anticipated patch 1.3. Also known as War in the Amazon,...

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