game mechanics

It's just another FPS, yes. That was not a surprising development.

A first look at Ghost in the Shell Online in action

23
Now that we know that Ghost in the Shell Online will definitely be coming to Western shores, there's all the reason in the world...
Stunning absolutely no one who's been following along, it's like people don't want MMOs to be jobs any longer.

Black Desert adjusts for ‘casual lite’ Korean market

101
Every game changes during testing, but Black Desert seems to have changed even more significantly compared to its original vision from the fan standpoint. One...
We'll defend against whoever in the world we're at war with. Probably ourselves.

World of Warcraft 6.2 adds new dungeon difficulty, zone

39
If you thought the first major patch of Warlords of Draenor seemed a bit thin on content, you'll be happier with World of Warcraft's...

MMO Mechanics: How strong communities are barriers-to-exit

75
MMOs occupy a unique position in our game libraries because they include a wide range of clever mechanics that keep us logging in day...
It was kind of mostly satisfying at the time, anyway.

The Daily Grind: What sort of characters do you have a tendency to play?

168
As a roleplayer, I have a lot of different character types that I've played, lots of different archetypes and the like. However, taking any...
hooray sorta

Diablo III’s Patch 2.2.0 adds and improves items

20
Health potions are one of the core elements of Diablo III, but they're not actually interesting to stock up on. The game has thus...
Try to survive!

Skyforge’s beta is surprisingly satisfying

96
I can safely say that what I got when I first fired up Skyforge was not, in fact, what I had been hoping I...
Nothing about snapping to the QB at the ten-yard line, though.

Crowfall video shows off siege concepts

27
Crowfall's siege mechanics are on display today in a new video highlighting the Artcraft Entertainment's current plans for taking on player-controlled cities. The video...
What's that saying about diving into the past because the present is less interesting?

RIFT chronicles the remaking of the Hammerknell raid

8
If you came into RIFT late in its life cycle, you missed Hammerknell. If you weren't raiding when Hammerknell was super relevant to the...
The future is dragons, as is the present.

Wisdom of Nym: Final Fantasy XIV’s Steps of Faith

38
It happened, just as expected. A day after I posted a lengthy column discussing Final Fantasy XIV's last big pre-expansion patch, that patch dropped, and...
AHHHH

WoW Factor: Flying ruined everything and shouldn’t be removed

170
Allowing flying mounts in World of Warcraft was a terrible mistake that should never have been corrected. For those not up on their history, here's...
Can't we go back to mushroom people? That'd be keen.

EverQuest II is testing class balance updates

8
EverQuest II's latest producer's letter is a bit lower key than previous entries, perhaps, but no less vital for it. The letter outlines new...
And it burns, burns, burns.

Five players clear most of WoW’s current high-end raid

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How many players does it take to clear a high-end raid in World of Warcraft? If you said "20," you would be correct for...
Uh, no.

Pathfinder Online launches head start access on April 1st

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Early Enrollment players are now playing Pathfinder Online. Explorer Enrollment players, too. Starting on April 1st, Head Start players from the game's second Kickstarter...
Launch or do not, folks.

Skyforge developers respond to beta feedback

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The Skyforge development team has been listening to player feedback during the second closed beta test for the game. A new post on the...
Could be better, could be a whole lot worse.

Skyforge unveils its 13 launch day classes

47
A given character in Skyforge can explore all of the game's classes, and advancing in one class helps bolster progress in other classes as...
Community: only as long as it's convenient.

Star Trek Online lines up a new feature episode, improved Pilot spec

23
The entirety of Star Trek Online's run to date has featured an obvious villain waiting in the wings: the Iconians. Everyone knows they're out...
This dude, but in motion.

Crowfall details mount mechanics as it clears $1.2 million

21
There's no doubt at this point that Crowfall will be funded, but there is some question about how much extra stuff will be in...

MMO Mechanics: Navigating fast-travel systems

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I'm delighted to resurrect the column that brought me to Massively-that-was, MMO Mechanics, for the ravenous readers of MOP. The column focused on the...
We deserve this.

The Daily Grind: What are the minimum criteria for an online game?

75
It's pretty definite that Second Life is not a game in the strictest sense of the word, and by "the strictest" I of course...

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