interviews

Interviewing Frostkeep’s CEO as Rend announces July 31 early access

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Are you looking for a new way to survive? It's coming. We've watched as Rend wandered down its closed alpha path since May, but...

Interview: ArtCraft’s J. Todd Coleman on prepping Crowfall’s Artisan Engine for the broader industry

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Yesterday, Crowfall studio ArtCraft announced it was spinning off a brand-new company dubbed ArtCraft Technologies that would basically turn Crowfall's engine into a marketable...

New Ultima Online book gathers developer and player interviews to document oral history

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Old-school MMORPG players, heads-up for you: If you're a fan of Ultima Online or wanted to hear more about the seminal MMORPG after reading...

TennoCon 2018: Why Warframe will never launch (and why that doesn’t matter)

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There's a question that floats around our Massively OP office discussions occasionally, especially when updating which game is labeled what: Will Warframe ever launch?...

TennoCon 2018: Warframe expands into open-world Venus plus space

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Eidolon expanded the scope of Warframe immensely, but that doesn't hold a candle to the content coming. The playable universe is growing by open-world...
Wheelie!

ArenaNet is working on inventory tweaks and bug fixes for Classic Guild Wars – yes, a real patch!

8
ArenaNet isn't giving up on Classic Guild Wars, it seems, and it's not stopping at the basics. "In the spirit of cupcakes, here's a sneak...
Factionalized!

Bless Online’s 4th of July patch adds new PvE dailies and a PvP battleground this evening

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Live in Bless Online on the holiday today is the 1.3.0.0 patch as promised, with its two big chunks of new content. PvE players are...

Bless Online’s 4th of July patch offers content for PvE and PvP players

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It's a big week for Bless Online, as Neowiz is prepping an update due to hit right smack in the middle of the 4th...

Interview: Neowiz on Bless Online’s tech, class balance, gems, PvP, and more

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Neowiz’s Bless has been the subject of much chatter lately (not least of all my own), with its troubled, let's say, launch raising a...
Everyone is very mature.

Todd Howard blames Fallout 76’s lack of cross-platform play on Sony

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The reason you won't be able to play Fallout 76 with your friends on consoles is because of Sony, according to Bethesda studio director...
Numbers get smaller.

Ion Hazzikostas on World of Warcraft: Battle for Azeroth’s design philosophy

10
If you felt like World of Warcraft: Legion hit the random chance button too hard (likely as one of the many players who waited...
I'm kind of a contradiction.

World of Warcraft gets its epic ducks in a row for Battle for Azeroth

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With the Midsummer Fire Festival roaring through July 5th and artifact weapons on their way out of the game, World of Warcraft is heating...

Interview: Worlds Adrift’s Bossa Studios on giving, griefing, and gittin’ gud

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After the launch of Worlds Adrift but prior to E3, we sent off an interview to Bossa Studios and recently received our answers, complete...

World of Warcraft ‘not looking to compete’ with Discord but might be breaking your favorite addon

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World of Warcraft Game Director Ion Hazzikostas sat down with Forbes this week for a two-part interview about some of the big changes with...
Yo.

BioWare: ‘Anthem is unlike anything we’ve ever done’

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Game Informer is enjoying a heapload of exclusives on BioWare's upcoming Anthem, including an interview with the game's leads. The studio said that the...

ArenaNet on Guild Wars 2’s living story, Heart of Thorns vs. Path of Fire, security, and momentum

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Though ArenaNet was technically at E3 this year, the group representing Guild Wars 2 was chiefly a marketing and business one, so they carted our interview...

E3 2018: Hands-on with Mavericks, the MMO battle royale hybrid

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Automaton Games CEO James Thompson came along with Improbable, Bill Roper, and Mavericks to this year's E3, where I got a second chance to...
IF YOU WANT TO BE AN ACROBAT GO PLAY THAT

Final Fantasy XIV’s Naoki Yoshida re-asserts his commitment to the game in a recent interview

3
If you are currently enjoying Final Fantasy XIV, you probably don't want the game to massively change and rewrite the systems that you are...

Hyperspace Beacon: Future plot points for SWTOR and other unanswered lore questions

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Last night, BioWare Creative Director Charles Boyd and Community Manager Eric Musco were guests on the Passionately Casual Podcast to discuss the lore of Star Wars: The...
How are you not playing this on PC in the first place?

Final Fantasy XIV could still arrive on Nintendo Switch if console companies decide to play nice

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Naoki Yoshida of Final Fantasy XIV fame was at this year's E3, and that means interviews with the man himself. One of those interviews...

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