interviews
EverQuesting: Daybreak expounds on Landmark’s postponed wipe
Some pretty big changes are on their way to Landmark, not the least of which is the final full character wipe and an extensive...
Guild Wars 2: Heart of Thorns interview unwraps specializations and traits
Ladies and gentlemen, boys and girls, readers of all races, professions, and levels: I finally have the news we've all been waiting for! Today...
Flameseeker Chronicles: Exclusive Guild Wars 2 Maguuma Hylek interview
I had the pleasure of chatting with Scott McGough, a Guild Wars 2 narrative designer who is currently working hard on Heart of Thorns content, about...
Black Desert adjusts for ‘casual lite’ Korean market
Every game changes during testing, but Black Desert seems to have changed even more significantly compared to its original vision from the fan standpoint. One...
Previewing Path of Exile’s mind-blowing Act IV
If you thought Path of Exile's previous three content updates would be hard acts to follow, you clearly haven't heard enough about the upcoming...
Interview: Star Trek Online’s Al Rivera on the looming Iconians
The Iconians are coming to Star Trek Online, and if you've been playing the game during the past five years, you know that's a...
Those Halo Online modders aren’t scared of Microsoft
Microsoft's recent DMCA takedown notice may have temporarily derailed plans to liberate Halo Online from its Russia-only prison, but the modders responsible for last...
EverQuest II cuts expansions, debuts DLCs with Rum Cellar
With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak Games'...
Star Citizen whale talks purchases vs. donations
If you've been hiding under a rock for the past couple of years and have no clue about the crowdfunded beast that is Star...
Minsc and Boo go for the eyes in Neverwinter’s Elemental Evil
While fans are surely looking forward to Neverwinter's sixth expansion, which is launching just two weeks from now, a portion of the anticipation may be...
Crowfall passes $1.4 million in fundraising, eyes Minotaurs
In the final hours of Crowfall's Kickstarter campaign, the community and studio are racing to see just how high they can push that final...
Elite: Dangerous’ David Braben on PC vs. console development
Last week at GDC Frontier announced that Elite: Dangerous is headed to the Xbox One in 2015. Predictably, this caused a bit of consternation amongst...
PAX East 2015: A chat with SOTA’s Richard Garriott
Richard Garriott casts a long shadow in the MMO industry, with Ultima Online serving as the first fully graphical MMO and ushering in the genre...
Crowfall: The ultimate union of MMOs and strategy
What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to...
Shroud of the Avatar’s Starr Long on gameplay vs. graphics
Shroud of the Avatar executive producer -- and original Ultima Online director -- Starr Long was interviewed by The Escapist this week. Long discusses...