mmo testing
Betawatch: Landmark is getting storytelling and further wipes (March 18, 2016)
The loss of EverQuest Next is bad news, but Landmark appears to be poised to absorb the strength of its fallen sibling with its...
Betawatch: EverQuest Next is gone, Landmark is launching (March 11, 2016)
We cannot wave farewell to EverQuest Next in this column because it's never actually been in testing. We will be able to wave farewell...
Betawatch: Camelot Unchained hits the beta crunch (March 4, 2016)
The Camelot Unchained team is in the midst of a hard crunch period to get the game ready for full beta testing. The good...
Betawatch: Tree of Savior is going international soon (February 26, 2016)
Good news, Tree of Savior fans - the game is slated to hit the international stage soon. How soon? That's still up in the...
Betawatch: The Division opens up for beta testing (February 19, 2016)
It's that wonderful time again, ladies and gentlemen, when a long-awaited title goes into open beta. The Division has opened up its beta today...
Betawatch: Gigantic’s developer undergoes further layoffs (February 12th, 2016)
This week has brought some pretty terrible news for fans of Gigantic, as developer Motiga has had to lay off a significant portion of...
Betawatch: Black Desert launches at the start of March (February 5th, 2016)
Are you impatiently waiting to explore the blackest and most brutal of all conceivable deserts? Because Black Desert's launch date is closer than you might...
Betawatch: Eternal Crusade’s entry into early access (January 29th, 2016)
In the grim darkness of the future, there is no more launch or beta or alpha testing, just early access for eternity. Fortunately, Eternal...
Betawatch: Having fun with Black Desert’s character creator (January 22, 2016)
Who doesn't like a good character creator? The people in charge of Black Desert clearly like having one so much that a standalone version...
Betawatch: The Division enters beta this month at last (January 15, 2016)
It seems like The Division was going to forever be the title that didn't quite make its way to an actual beta test, but...
Betawatch: Oculus Rift-bound EVE Valkyrie plans alpha (January 8, 2016)
The good news for eager VR fans is that EVE: Valkyrie's first alpha test will start up on January 18th for use with the...
Betawatch: Vessels, crows, and testing schedules for Crowfall (January 1, 2016)
This week wasn't just the end of a year, it was the start of a long string of news from Crowfall before testing resumes...
Betawatch: Camelot Unchained’s crafting is no laughing matter (December 25, 2015)
Happy holidays to those celebrating a holiday today! Happy just today for everyone else! And an extra-special dose of happy for people who like...
Betawatch: WoW Legion takes a holiday break (December 18th, 2015)
If you're really in love with the current PvP experience in World of Warcraft... oh, whom am I kidding? Pretty much no one is...
Betawatch: Albion Online celebrates the season and its backers (December 11, 2015)
Who loves Albion Online? The game is clearly doing something right enough to celebrate 60,000 founders backing the game in its current beta test;...
The Daily Grind: What aspect of modern MMO testing bothers you?
Beta testing doesn't bother me. Alpha-testing as a public thing doesn't bother me too much either. But pre-alpha? You're calling what you're doing a...
Betawatch: Star Citizen’s universe expands (December 4, 2015)
The universe of Star Citizen is getting a bit bigger with the addition of 50,000 testers to its persistent universe. It also has a...
Betawatch: The Repopulation’s downtime risk is real (November 27, 2015)
If you wanted to point to an MMO doing everything right when it comes to Kickstarter, The Repopulation would be a fine pick. Unfortunately,...
Betawatch: Devilian steps up its PvP game for its fourth closed beta test (November 20, 2015)
How strong is Devilian's PvP game? Really, it's hard to say, but it's being stepped up for the game's fourth closed test. That closed...
Betawatch: Indefinite delays hit Bless Online (November 13th, 2015)
There is basically no situation wherein an indefinite delay is a good thing for a game. Bless Online is getting hit with one at...