pve

PvE stands for player-vs.-environment, where environment is generally taken to mean the world, NPCs, and AI.

Metal.

Skyforge’s Crucible of the Gods update is live now

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Have you been playing Skyforge and complaining that there's nothing to do? If so, how did you get to that point? The game has...
When it comes.

WoW Factor: Analyzing Legion with a critical eye

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All right, let me just say for the record that when it comes to this expansion, my speculation last week was meant as just...

Gamescom 2015: RIFT brings the Primalist on board as game’s fifth calling

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RIFT's most poorly kept secret is now official: The Primalist will join the game's roster as the fifth calling (and the first new one...

PSA: The Secret World is consolidating currencies, so spend yours soon

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Here's an important heads-up for The Secret World players that you might have missed back in July when it was originally announced: Funcom is...

An exclusive talk with RIFT’s Chris Junior on the Nightmare Saga and more

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RIFT is starting to make more noise as 2015 marches on, particularly with its recent Patch 3.3. This newest update added a major saga...

The MOP Up: Evil Island edition

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...

MMO Mechanics: Brilliant MMO boss mechanics

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I love a good boss fight as much as the next MMO player, and I'm sure I'm not alone in favouring fights that really...

Borderlands Online promises three-month patch cycle

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One of the nice things about being an MMO successor to a hit series of shooter titles is that you can draw from and...

Nexus Telegraph: Righting the S.S. WildStar

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This past week I got the opportunity to ask a few questions about WildStar's new "stat refactoring" patch that's coming this fall. There were...

Everything you need to know about Neverwinter’s guild strongholds

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It's a good time to be a guild in Neverwinter. That's because on August 11th, every guild -- no matter how large or small...

Massively Overthinking: Whither went the classic PvE MMORPG?

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Today's Massively Overthinking question was sent via e-pigeon from Kickstarter donor Apollymi. No e-pigeons were hurt in the writing of this article. "Have you heard...
Here we go again, unfortunately.

WoW Factor: Speculating on WoW’s next expansion

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On August 6th, we now know, we'll be hearing the name and some details on the next World of Warcraft expansion. What we don't...
Machine men, with machine hearts.

Skyforge’s first major update, Crucible of the Gods, lands on August 11th

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Now that Skyforge is in its open beta phase - a soft launch for all intents and purposes - it's reasonable for players to...

Global Chat: Do you crave human interaction in MMOs?

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I've long been an advocate of "playing alone together" in MMOs. While I enjoy grouping and teaming up to a degree, mostly I want...

Dark Age of Camelot’s Otherworlds campaign moves into Chapter 2

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The multi-month Otherworlds campaign in Dark Age of Camelot is pressing forward, with Chapter 2 unlocking today. To play Chapter 2, players are required to...

Guns of Icarus boss talks PvE, factions, new ships, and more

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Last week I checked in with indie airship battler Guns of Icarus, and I figured why not check in with the dev team at...

Tamriel Infinium: Imperial City revitalizes Elder Scrolls Online’s PvP

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I've always found it odd that one of Bethesda's biggest showings at a convention every year is QuakeCon. Elder Scrolls Online, especially, has always...

Skyforge plans major post-launch patch

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Skyforge's shaky quasi-launch is starting to settle down, as the team has added more hardware and improvements to increase server stability. Even better, the...
'Problem' is not a synonym for 'thing I personally don't like.'

Wisdom of Nym: Final Fantasy XIV: Heavensward at the one-month mark

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Heavensward has been out a bit more than a month now if you count the launch of early access as the "real" launch of...

EverQuesting: First impressions of EQII’s progression server

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When it comes to a launch, rough winds are pretty much expected. But surprisingly, EverQuest II's progression server launch on Tuesday was pretty much...

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