PvP stands for player-vs.-player. PvP can take the form of virtual combat, economic trade, political machinations, or other competition.
pvp
Crowfall will allow offline skill training
Sampling from the best of both worlds, Crowfall will allow both offline passive and online active skill training for characters.
In a dev update posted...
ArcheAge is adding skills, a cap increase, and the Library this week
The North American and European versions of ArcheAge are finally getting the level cap bump that Korean players have enjoyed for months.
This Tuesday's Secrets...
EVE Evolved: Sovereignty 2.0 Needs Some Work
When CCP Games announced last year that a complete nullsec revamp was coming to EVE Online, the playerbase breathed a collective sigh of relief...
Guild Wars 2 teases upcoming WvW borderlands map
Congratulations to European Guild Wars 2 PvP team Orange Logo, who polished off ArenaNet's ESL World Tournament at this year's PAX East last night by upsetting...
PAX East 2015: Overwatch aims for fall beta, introduces two new characters
Blizzard is breaking out the big guns for Overwatch -- in more than one sense of that term. The studio announced at PAX East...
Crowfall is raking in the big bucks
Crowfall's Kickstarter campaign is little more than a week old, but that hasn't stopped the PvP MMO from racking up 10,000-plus backers and over...
The Stream Team: MOBA Madness
MOBA Madness returns this week as MassivelyOP's Mike Foster takes you on a tour of the two titans of the competitive space, Riot Games'...
Das Tal tweaks player collision, minimap, and more
It's time for another Das Tal dev blog, and this one touches on everything from audio to art to world-building tasks to the UI.
The...
Trials of Ascension cancels second Kickstarter campaign
What crowdfunding giveth, crowdfunding also withholdeth. This is the hard lesson that Trials of Ascension has had to learn, not once, but twice.
Less than...
Camelot Unchained launches alpha, standalone builder
After a short delay to track down some bugs, Camelot Unchained's alpha has begun for realsies.
"We are proud and happy to tell you that...
Dark Age of Camelot is adding ‘casual group finder’
Broadsword took Dark Age of Camelot offline for the better part of today, according to its website. Why? To push out patch 1.117C, which tweaks dopplegangers, adds...
Crowfall explains what you can take out of a dying world
By now, most of you know that Crowfall's PvP campaigns will take place on time-limited worlds that will come to a definite end. But...
Strongholds and the Jungle in Guild Wars 2: Heart of Thorns
While I was taking my test drive of the Revenant class at ArenaNet's recent press event, I wasn't just playing through old familiar portions of...
Not So Massively: Hearthstone’s MagicAmy drama; Riot rules on SpectateFaker
Riot Games President Marc Merill says he regrets comments made in the heat of the moment regarding the recent SpectateFaker controversy. Riot issued its...
The Secret World is planning an ‘epic’ forum game
The next big thing coming for The Secret World won't be in the game itself -- it'll be in the forums.
Funcom, which has had...
Robocraft lets you build and fight your own bots
We've come so far from Rock 'Em Sock 'Em Robots as a society, haven't we? Now we have games like Robocraft that allow us...
Darkfall makes ‘massive changes to combat,’ removes chaos banks
Well, Darkfall is blowing itself up again. Aventurine's latest update, titled Darkfall Reload, describes a patch that isn't quite as dramatic as the Unholy...
Camelot Unchained teases ability crafting system
What's new with Camelot Unchained? Well, let's see: City State has knocked a bunch of items off the fourth iteration of its pre-alpha checklist,...
Crowfund: Crowfall easily passes its fundrasing goal
Call it Crowfund. In only a few short days, Crowfall has passed its $800,000 crowdfunding goal -- and there looks to be no end...
Heavy Gear Assault brings robot battling to a wider world
Mech fighters now have another option for their online gaming pleasure, as a title called Heavy Gear Assault has been making its way through...