virtual world

Preserving Worlds documentary chronicles the histories and communities of ancient MMOs

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While most of the writers at MOP support online games preservation through responsible methods, the ideal situation would be the ability to visit shutdown...

The Office stars talk about the making of the Second Life episode

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Fans of NBC's The Office probably remember the 2007 episode "Local Ad" where the Dunder Mifflin team made a commercial for the Scranton branch....

Massively Overthinking: Do you need to be the hero in MMOs?

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MMORPG developer Raph Koster recently tweeted that he'd had a "debate with some devs who asserted that videogames require the player to be the...

Massively Overthinking: Do MMO players secretly just want ‘another WoW’?

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Last week, there was a provocative discussion on the MMORPG subreddit about the genre. I don't want to get tangled up in the whole...
This was a thing.

Into the Super-verse: Will we ever get a Marvel MMORPG?

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While DC Universe Online is coasting high on its success in Year Ten, it feels a shame that there's no Marvel MMORPG to match...
To do.

Grand Theft Auto patent hints at a future multiplayer game

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While it remains to be seen what Rockstar will do with its next iteration of Grand Theft Auto -- and whether or not it'll...

The best MassivelyOP community Daily Grinds of 2020

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Fun fact: The first Daily Grind on Massively was written on November 3rd, 2007, one day after Old Massively transitioned from a Second Life...

Why WB Games should make a new Asheron’s Call game in 2021+: The mechanics

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Just based on lore alone, WB Games should make a new Asheron's Call game. As I argued last time, AC has the qualities of an underutilized...

In a year of low content, Rockstar wants Red Dead Online to feel like a ‘second life’

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When you hop into Red Dead Online, do you feel like a cowboy? That, apparently, is the hope, at least according to new Gamesradar...

The Soapbox: How Pathfinder killed World of Warcraft for me

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World of Warcraft: Shadowlands launches today. I will not be playing. Once upon a time, a new WoW expansion would be a major event...
Nothing to add.

Animal Crossing: New Horizons is seemingly cracking down on orgs and ‘politics’ in-game

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Back in October, we reported on a move by Joe Biden's presidential campaign to create an island in Animal Crossing: New Horizons, which was...
Dagrons!

World of Warcraft dev posts exit manifesto: ‘I was unhappy with the state of the game’

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While people are hired, fired, and leave Blizzard all the time, it's certainly not very often that we get a lengthy manifesto on the...

Massively Overthinking: Doing crimes and getting punished in MMORPGs

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A couple of weeks before Dual Universe's snafu banning beta players for taking advantage of a developer's poorly permissioned structure, I saw the game's...
Bring out your something.

Massively Overthinking: Are isometric MMOs more or less immersive than 3-D?

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I was chit-chatting with MOP reader (and prolific tipster!) Panagiotis the other day about Ultima Online's big news when he hit on a topic...

Perfect Ten: 10 tools MMOs use to tell stories

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While some players like to rebel against the notion that MMORPGs are storytelling experiencies, that narrative is exactly why I show up to these...

Global Chat: Why is LOTRO charging for its fall update?

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Roger over at Contains Moderate Peril recently ducked into the upcoming DLC for Lord of the Rings Online to see what it contained and...

Not So Massively: The dos and don’ts of stealing from single-player games

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In my last Not So Massively column, I looked at the right and wrong ways for other genres to steal from MMOs. But in...

Not So Massively: The dos and don’ts of stealing from MMOs

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Recently I played through the new PC port of the open world RPG Horizon Zero Dawn. While playing it, I was struck by how...
My name is might have been.

Raph Koster argues MMOs are much more than ‘a series of kill and fetch quest pellets’

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As many of us know, Kingdoms of Amalur: Reckoning will be the only leavings we may ever see of 38 Studios' ambitious MMO Project...

The Game Archaeologist: Mirrorworld

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In this column, we have previously journeyed to lands where you saw not with your eyes, but with your imagination. I speak, of course,...

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