wolcen

The MOP Up: Shattersong Online binds a universe of worlds together

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Here's an interesting 2-D MMO project that's being made by some former Starbound devs. It's called Shattersong Online, and it alleges that it can...

Wolcen: Lords of Mayhem eyes mid-autumn for its next content update, seeks player input on playstyles

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Last month, the devs of ARPG Wolcen: Lords of Mayhem laid out some endgame-focused content plans for the game's future while also not really...

Wolcen Lords of Mayhem details plans for summons and endgame activities

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With the Arise update of Wolcen: Lords of Mayhem already in players' hands, there's perhaps some question on what the multiplayer ARPG has next...

Wolcen: Lords of Mayhem releases its Arise update after a brief delay

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Multiplayer ARPG Wolcen: Lords of Mayhem has gotten some new content after a short launch delay. Yesterday saw the developers release the Arise update,...

Not So Massively: Wolcen’s roadmap is missing some important things

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In the past, I've been pretty free with my praise for Wolcen: Lords of Mayhem. I've gotten nearly a hundred hours of good fun...

Wolcen: Lords of Mayhem adds quality-of-life in latest patch and outlines updates for the rest of 2021

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Wolcen: Lords of Mayhem is continuing to introduce quality-of-life updates with the ARPG's most recent update, which now allows health, rage, and willpower potions...

Wolcen adds new areas and monsters, loot filter improvements, and quality-of-life changes in latest update

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Our Not So Massively columnist found the latest additions to Wolcen: Lords of Mayhem to be absolutely worth coming back to the game for,...
I blew things up!

The MOP Up: Apex Legends racks up 100 million players

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For some games, the key metric to brag by is the total number of players that have come in through one's doors. And if...

Not So Massively roundup: PUBG Lite’s sunset, Astroneer’s compass, SMITE’s Gilgamesh

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Welcome back to our occasional roundup of what's going on in multiplayer games that aren't really MMORPGs! There's actually a ton of news this...

Not So Massively: Magic Legends is messy, deep, and more of an MMO than you think

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I can't remember the last time I struggled so much deciding whether I like a game or not. I'm a fan of ARPGs, and...
Same hat.

The MOP Up: Destiny 2 sanctions unorthodox raiding

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Just because the devs think you're going to play the game one way doesn't mean that players aren't going to pour a whole lot...

The MOP Up: Champions Online plumbs the Midnight Depths

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The game is afoot -- the Champions Online game, that is! Cryptic pushed out the second part of the Midnight Depths story arc this...

Not So Massively: Torchlight III is less than the sum of its parts

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Last summer in this very column, I argued that ARPGs are the pizza of gaming: Even when they're bad, they're still pretty good. The Torchlight...

The MOP Up: Valentine spirit sweeps through MMOs

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MMO Love Bear, shine! Warm fuzzies and romantical notions are washing through various online games this month in anticipation of Valentine's Day this month. Ultima...

Not So Massively: Wolcen’s Bloodtrail is worth coming back for

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I've been a fan of Wolcen: Lords of Mayhem from the start, but with how long things went quiet after the initial post-launch updates,...

The MOP Up: Dark Age of Camelot’s 2021 roadmap

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For an older MMORPG, Dark Age of Camelot isn't resting on its cyber-laurels. The RvR title posted its initial plans for 2021, and all...

Massively Overthinking: Hopes and fears for MMOs in 2021

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Welcome to 2021, folks. It's not even going to have to try all that hard to be better than 2020! For our first official Massively...

Massively OP’s 2020 Awards: Not-So-Massively Game of the Year

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MassivelyOP’s end-of-the-year awards for 2020 continue today with our award for the Not-So-Massively Game of the Year, which was awarded to No Man's Sky...

Massively OP’s 2020 Awards: Indie MMO of the Year

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MassivelyOP’s end-of-the-year awards for 2020 continue today with our award for Indie MMO of the Year, which was awarded jointly to Villagers & Heroes...

Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games

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So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...

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