Official Site:Â World of Warcraft
Studio:Â Blizzard Entertainment
Launch Date:Â November 23, 2014
Genre:Â Fantasy Themepark
Business Model:Â Subscription (Cash Shop)
Platform: PC
world of warcraft
Massively Overthinking: WildStar, Guild Wars 2, and MMO raiding in 2015
Here we are in October, sandwiched between WildStar's F2P conversion and Guild Wars 2's Heart of Thorns launch, and it seems as if we're...
Exploring ‘The Video Game Debate’: Online games and internet addiction
Massively OP's overview of Rachel Kowert and Thorsten Quandt's book The Video Game Debate last month was just the beginning of our coverage of the...
Perfect Ten: The most innovative RuneScape experiments
RuneScape seems to be an MMO that's incredibly easy to dismiss by the wider MMO community for being "too kiddy" or being a little...
World of Warcraft won’t have a hard Valor cap in 6.2.3
The return of Valor as a currency in World of Warcraft's patch 6.2.3 brings a lot of questions with it. Once you get past...
The Daily Grind: Which MMO beta (or alpha) made you the happiest?
Betas used to be a huge thing for me. I was deeply envious of those who got into testing when I was left on...
Flameseeker Chronicles: Last-minute hopes and preparation for Guild Wars 2’s Heart of Thorns
I swear I've been waiting all year to say this: Heart of Thorns hits this Friday, everyone! Cue the massive in-game parties, mass orders...
Global Chat: Why your MMO pushed me away
Hey MMO developers, have you ever wondered why players are driven away from your games? Two bloggers took a stab at a list of features...
Massively OP Podcast Episode 34: Rollbacks and breakups
Justin and Bree discuss SWTOR, WildStar, GW2, RuneScape, Marvel Heroes, Black Desert, Nexon/NCsoft, WoW, and Wakfu, with mailbag questions on expansion pricing and horizontal gameplay.
Linkin Park to perform at BlizzCon
BlizzCon 2015 has its big closing act: Linkin Park.
The rock group has signed on to perform a concert for Blizzard's community on Saturday night, November...
First impressions: SWTOR’s Knights of the Fallen Empire delivers
For the last few days, I have been playing the Star Wars: The Old Republic expansion Knights of the Fallen Empire. My expectations going...
The Daily Grind: Have you ever been scammed in an MMO?
One quirk of some early MMORPGs was that character names weren't always unique. It was possible to roll multiple characters with precisely the same name and...
EVE Evolved: Does skillpoint trading make EVE pay-to-win?
EVE Online's realtime skill training system has been a major point of contention throughout the game's lifetime, being a boon for those with little...
The Daily Grind: Can you ever forgive MMOs?
The other day I was watching through a YouTube channel of an MMO player who loves lists as much as I do. And while...
World of Warcraft patch 6.2.3 is bringing Valor back
Between the Timewalking token system and Apexis Crystals, World of Warcraft has been providing players with a variety of currencies to purchase rewards after...
BlizzCon posts its two-day event schedule
BlizzCon 2015 is less than a month away, and fans of World of Warcraft, Diablo III, Hearthstone, StarCraft II, Overwatch, and Heroes of the...
The MOP Up: Skyforge’s new raid (October 11, 2015)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Asta plans public beta for November 3
Will Asta succeed in the west after it failed in the east? That's the question that we're inching toward answering, as Webzen announced that...
The Game Archaeologist: Dark Sun Online
Computer RPG players in the late '80s and early '90s were surely familiar with Strategic Simulations, Inc. (SSI) and its now-famous Gold Box series....
WoW Factor: Cataclysm was bad, but revamping the world isn’t
For about four years, Cataclysm handily defended its title of Worst World of Warcraft Expansion, coming in behind all of the actual expansions as...
Perfect Ten: Weird questions that I want answered before I play an MMO
Jumping into a new-to-me MMO can be a heady, nerve-wracking event. I think there's a reason why we find our "comfort" games and feel...