collectible card game

The MOP Up: Crash Force offers arena fun at a discount (July 16, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from TERAMaster X MasterEternal CrusadeWarfacePortal KnightsMapleStoryCrash ForceDroneNeverwinterElswordEVE OnlineWarframeFinal Fantasy XIVEverQuest IIWorld of WarshipsPath of Exile, and Eternal Crusade, all waiting for you after the break!

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DreamHack Valencia: SMITE’s Project Olympus, Hand of the Gods’ open beta, Paladin’s Jenos

Hi-Rez took the floor of DreamHack Valencia in Spain today for announcements across its stable of games.

First, the renamed online TCG Hand of the Gods: SMITE Tactics has kicked off its open beta, meaning it’s accessible for everyone now. It’s also launched a 70-card Venus Competitor’s Pack that includes a crossover Aphrodite skin in SMITE.

For SMITE itself, the team announced Project Olympus, a “new initiative intended to improve core game features and further polish” the MOBA over the next three updates. Expect “major” engine upgrades, improved 64-bit client support, HUD and controller improvements for console, better in-game tutorials, and post-level-30 prestige levels.

Paladins introduced new support toon Jenos, the Ascended, and revealed the Splitstone Quarry map.

During the event, SMITE and Paladins players will be going head to head in multiple competitions with a combined prize pool of over $200,000.

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Unofficial Guild Wars 2 CCG gets a Prophecies-themed expansion

Back in March, Guild Wars 2 player Luke Dowding announced that he was building a free and unofficial collectible card game for the community called Guild Wars 2: Heroes of the Mists. At the time, we crossed our fingers that ArenaNet could let the game stand, and as of April, when the game branched out for play on Tabletop Simulator, it appeared the studio was giving at least a tacit blessing. And now, Dowding has announced the game is getting an expansion themed around classic Prophecies.

“The expansion comes packed with over 60 new cards all based upon the memorable characters from the original Guild Wars 1 game Prophecies. The expansion also comes with a new ability as well as a huge balance overhaul to all existing cards which in testing has made the game a lot more fun and playable,” he writes. “Prophecies was my first choice because its the foundation in which the Guild Wars universe was built. I personally played Guild Wars 1 for several thousand hours and have very fond memories of the game. Add Prophecies as the first expansion is also a great way to bring back serious nostalgia and remember those key characters from the original game from over 12 years ago.”

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Eminence: Xander’s Tale brings a hybrid CCG/MMO to the beta fields

It seems like some sort of specific and oft-mentioned geek dream game to combine collectible card battlers with MMOs, although actual examples are few and far between. Soon there’s about to be another, however, as Eminence: Xander’s Tale is bearing down the stretch toward release.

This hybrid game, which was funded via Kickstarter back in 2014, entered beta testing this past May. In Eminence, players can explore and interact in a stylized world while battling against opponents by using (of course) cards. You’ll want to be careful how you play because Eminence uses old-school Magic: The Gathering rules — if you lose a match, your foe gets to take one of your cards for keepsies.

Eminence is being developed for mobile, tablets, PC, and PlayStation 4, so chances are you have something (or many somethings) that will play it. We’ve got the beta trailer after the break that shows a bit of the card battling action, so give it a looksee and let us know what you think.

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Cryptic announces brand-new Magic: The Gathering MMORPG

One of the largest and longest-running collectible card games is about to become a brand-new role-playing video game, courtesy of Cryptic Studios. Cryptic and Perfect World Entertainment announced today that it is ramping up development on a Magic: The Gathering MMORPG in partnership with Wizards of the Coast.

The untitled game is being made “from the ground up” for both PC and console as a top-tier release and is part of Wizards of the Coast’s Magic Digital Next initiative. According to the press release, the RPG will allow players to “fully immerse themselves in the Multiverse.”

“Everything from the graphics to the gameplay is being targeted for a truly unique AAA game,” said Cryptic CEO Stephen D’Angelo. “We’re thrilled to provide Magic fans with an opportunity to explore the game’s worlds and characters through an entirely new lens. Get ready to embark on a brand new journey.”

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The MOP Up: Revelation Online’s monthly challenges (June 4, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Black DeathHellionAstellia OnlineOverwatchDayZPirate101Armored WarfareAionElder Scrolls OnlinePath of ExileDungeon Fighter OnlineWurm OnlineRevelation OnlineOsiris: New DawnDark Age of CamelotAge of Wushu 2, all waiting for you after the break!

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2006 MMOTBS Pox Nora lands on PlayStation 4 this month with solid cross-platform support

Long before Hearthstone, HEX, and the avalanche of other games trying to cash in on the legitimized online lottery that is TCGs, there was the bizarre and wonderful hybrid Pox Nora. In fact, you MMORPG vets will likely remember the game from when it was published by SOE, though now the 2006 online tactical turn-based strategy game (“with collectible card and fantasy MMORPG elements”) flies under the flag of Desert Owl Games, which was founded by two of the game’s original creators. And Desert Owl has built on the game since the sale, most notably with last year’s expansion.

This year, however, Pox Nora will expand to console. The studio announced this week that its PS4 debut is set for May 23rd with proper cross-platform play and PC-to-PS4 account copying.

“To celebrate the console debut, Desert Owl Games will simultaneously deliver exclusive content to the PlayStation community that can be used against PC players via cross-play. PlayStation players will have access to all of Pox Nora’s currently-released PC expansions. Upon launching the game the first time, players will be awarded the ‘Ironfist Inquisition’ deck. They will also receive a bonus login pack for playing on PlayStation 4 and an additional pack if they have a PlayStation Plus account. An exclusive pack of eight character skins and special bundles packed with exclusive content is also available. Additionally, PC gamers will have the option to copy their existing PC account’s inventory to the PlayStation 4.”

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Guild Wars 2’s unofficial card game is now available on Tabletop Simulator

Do you remember the unofficial Guild Wars 2 CCG? If you don’t, you should, because it’s absolutely awesome. In concept, anyway; while Luke Dowding put a lot of work into making a fully playable unofficial CCG based on the game, actually playing it requires printing out over 200 cards and getting everything cut and laminated before you can even start testing it out. Since that pretty thoroughly narrows your audience, there’s all the more reason to be thankful for Mr. Dowding putting in even more work to make the game available for play in Tabletop Simulator.

The version on the simulator is not just totally playable, it’s also had some balance issues addressed, as Dowding freely admits that he hadn’t been able to do extensive playtesting before now. So not only is the game now in a format for everyone to enjoy, it’s also in a format where problems have been fixed. Now you just need a friend who’s just as crazy about fan-made CCGs as you are to play against.

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Grab a Brawl of Ages loot key from Massively OP and S2 Games

Yesterday, S2 Games — best known for Heroes of Newerth — launched Brawl of Ages, a new online collectible card game, into early access. In celebration of that launch (and to help you get started if you’re considering giving it a go), S2 has granted Massively OP 1000 keys for starter bundles!

Each key unlocks a bundle of goodies that includes 250 Gems, a pair of Silver “Big Brawls Board” Spins, and a “Red / White / Blue” Vermillion Skin.

Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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S2 Games launches Brawl of Ages online CCG in early access today

If you were ever a fan of MOBAs Strife and Heroes of Newerth, you’re definitely going to want to keep an eye on S2 Games’ latest offering, Brawl of Ages. Available today in early access, the game is a “free-to-play online multiplayer collectible card game arena” title, which we might dub an OMCCGA if we were feeling cheeky.

Brawl of Ages is a real-time multiplayer battle game that combines the quick competitiveness and on-the-fly strategy of the Collectible Card Arena (CCA) genre with the customization and personalization only possible in a PC game. With simple core gameplay that is easy to understand, Brawl of Ages branches out with endless strategic options that rewards players who take the time to focus on skill and timing, pitting opponents against each other in intense head-to-head matches with a variety of diverse and powerful cards at their disposal.”

The online CCG features three multiplayer modes (ladder, conquest, and BRAWL CLUB, without caps), one of those roulette wheel prize things that are popular in F2P games, and a “robust crafting system” to help players “craft and unlock cards for their decks.” It’s already available on Steam early access, with launch expected later this year.

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Elder Scrolls Legends’ new PvE expansion includes an Elder Scrolls Online mount

It’s been a big spring so far for The Elder Scrolls Legends, Bethsoft’s Elder Scrolls franchise online collectible card game. Just a month ago, the game ripped off the beta tag for its formal PC launch. Then it launched for tablet iOS. This week, the game has introduced players to the assassins guild with its first content injection, dubbed Fall of the Dark Brotherhood. It’s just shy of 20 bucks if you’re buying it for cash, although the studio says you can pick it up for in-game gold too.

“The Fall of The Dark Brotherhood is a new PvE Story that tosses players into the role of a double agent hired to infiltrate the ranks of the fabled Dark Brotherhood. Recruited by a sinister group to bring down the infamous Elder Scrolls guild of lethal assassins, players will need to make key choices that both impact which missions they will play and determine how the story unfolds. This massive new adventure takes place prior to the events of The Elder Scrolls V: Skyrim and is broken into three sections, or maps, introducing more than 25 missions and 40 new cards to the game. By completing missions within the new Story, players will unlock new cards available only via The Fall of the Dark Brotherhood, including three new Legendary cards. Players will face a variety of new challenges, lane conditions, and scenarios as they play through the new Story. There’s a pig you have to keep alive, a fight that takes place during a ball where things keep moving around, a prison fight, a skooma den battle, and much more.”

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SuperData examines gambling practices across the online gaming industry

Gambling in video games has been a huge topic for devoted MMORPG players over the last year or so, as core MMOs like Guild Wars 2, Star Wars: The Old Republic, and Elder Scrolls Online have added or tweaked lockboxes, Path of Exile has raised the bar on lockbox transparency, Valve has been hassled by regulatory bodies for enabling underage gambling, and countries have considered classifying certain MMO practices as gambling for the purposes of regulation.

But it’s probably worth remembering that there is a very real and legitimized online gambling gaming industry out there competing for your dollars (in fact, some of them occasionally pop up in our remnant ads, depending on where you live, and we have to get out the mallet).

It’s all explained in a new report the analysts at SuperData prepared for the Dutch government as an overview of gambling practices in digital games, from the “social casinos” of Zynga and trading card games to e-sports bets and in-game item wagering.

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Mark Kern’s Em-8ER on omniframe classes, THMPR animations

Mark Kern’s crowdfunded MMO-shooter Em-8ER has a slew of new videos out this week featuring animations for the THMPR, finishing off the mech’s “basic animation set.”

“Next up is our test terrain and skybox, then importing the animations into Unreal and wiring everything together,” Kern says. Over the weekend, he also posted a “draft spec” on the powered armorsuits in the game known as “omniframes.” They’re basically the game’s equivalent of classes; Kern likens them to building a deck in a collectible card game. Warframe-ish, maybe?

Back in February, we covered how the name “Em-8ER” came to be, but that’s probably not going to stop you from snarking, is it? Kern himself is well-known to the MMORPG genre thanks to his involvement with Firefall and the vanilla WoW community. He has previously discussed his plans for this shooter, including “serial Kickstarting” and a Firefall-esque foundation that doesn’t “drift over to ‘WoW with guns’ again.” Studio Crixa has raised $23,000 to date through crowdfunding and has since offered Firefall players credit toward the new game.

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