Is there room enough in this industry for another self-proclaimed hardcore, old school MMORPG with all of the PvP fixins? Russian-based Atlant Games is betting that there is, as it’s deep in development with a medieval title called Reign of Guilds.
A cross between a kingdom simulator and a guild sieges, Reign of Guilds thrust players into a fantasy realm where they will vie for power, control, and territory. It’s all hard edges here, with
full partial corpse looting, non-target combat, friendly fire, and the tantalizing possibility of clawing your way to the top to become the realm’s king.
Reign of Guilds has 10 months of development under its belt and is already wielding a prototype that has a few dozen players testing it. The studio said that it plans on launching a Kickstarter campaign for it in the future.
We have certainly seen quite a few multiplayer survival sandboxes cross our screens, but it is hard to recall if one set in a mythical Russian past was ever up for discussion. Well there is one now, thanks to the early access debut of Ancient Siberia this past December.
Ancient Siberia takes place in the Great Tartary, a fantasy-flavored Slavic realm that incorporates magic and myths. Players start out as a child and will grow from there, gradually becoming an adult and accessing PvP and greater options. It’s billing itself as a mix between survival sandbox and MMORPG, so fans of both types of games might see something of interest here.
Hi-Rez devs surprised players with the announcement of a brand-new game during the Hi-Rez Expo 2018 keynote address, and no, it’s not a MOBA, an MMO, or even a larger-scale multiplayer title. Called Bot Smashers, this 1v1 mobile game combines base building and strategy with collection. Players collect bots and send them to attack their opponent’s base.
The game is still in early development, but devs say it is at the place where they want need player feedback. Attendees at the con can play at kiosks to get a peek, and everyone can sign up at botsmashers.com to try and get access to the testing. It will be available on iOS and Android. Check back later for our hands-on from the con!
As CMs lock down any speculation about Marvel Heroes’ demise on the forums and players do their best to secure refunds before the title goes away completely, the question looms of what game would be an acceptable substitute to fill the upcoming void. Here is one possibility: Marvel Strike Force.
Created by FoxNext Games and Disney’s Marvel Entertainment, Marvel Strike Force is an upcoming mobile RPG with tactical elements. The game is slated to come out in 2018 and will feature both a single-player campaign and PvP battles.
“We wanted to capture the core mobile fantasy of who wins in a fight. Hydra or Shield?” said FoxNext President Aaron Loeb said. “Earlier, we had the question of who wins in a fight. Hulk or Hulk Buster? Now we ask who wins between the Avengers or the Defenders? You’re trying to solve the puzzle of how to beat the other team.”
Among the flurry of NCsoft reveals this week was word that the company is working on a follow-up to Blade and Soul for 2018.
The teaser for Blade and Soul II was shown at NCsoft’s Media Day. It’s a rather short clip that shows a western desert environment with some large dragon or dinosaur skeletons and a small party of adventurers walking under an arch.
Don’t toss your Blade and Soul account in anticipation of the sequel just yet, however. Blade and Soul II will be a mobile title and shouldn’t directly compete with the PC MMO. Check out the teaser trailer after the break!
Sharp-eyed readers caught some interesting information in Digital Extremes’ latest company report.
The Warframe developer slipped in a line that it was working on a “free-to-play action MMO” that is not (it should be noted) the now-canceled Amazing Eternals. This new title is unnamed but should be going into closed alpha testing this year. The company hopes to release it some time in 2018.
The studio reported that Warframe picked up 3.6 million new players in the first half of 2017 (31.8M registered total), with the current monthly active users for the game sitting at 2.2 million. This report was made prior to Plains of Eidolon’s release.
Digital Extremes also expressed confidence in the online scene: “Multiplayer online games and the multiplayer mode in traditional single-player games have become the most important niche markets in the gaming industry.”
Have that urge to explore the wild galactic yonder? Here’s a potential candidate to steal your time in the future called Freeman: Star Edge. Billing itself as a “mash-up of Mass Effect and Skyrim,” Freeman is an open world RPG that contains a little bit of everything. Bar hopping? Fleet building? Trading? City construction? Galactic dominance? Interior decoration? Sure, that plus a lot more.
In addition to its striking good looks, Freeman: Star Edge is drawing attention by the virtue that it’s playable right now by anyone as an alpha build. Its studio launched a Kickstarter campaign earlier this month for the single-player RPG with the hopes of raising at least $80,000 to finish things up.
Wait, single-player? Yes, but multiplayer could be a possibility: “We have multiplayer features as our final stretch goal and we really hope to be able to deliver both single player and multiplayer modes once it’s met!”
Anyone remember BioWare’s Neverwinter Nights from back in the day? Those who have fond memories of that game and its bustling online mod community might want to take a look at this month’s Divinity: Original Sin 2.
Kickstarted for a little over $2 million back in 2015, the sequel to the hit Divinity: Original Sin launched last week and has been getting rave reviews. In addition to the “everything and the kitchen sink” approach to its RPG world, the turn-based game invites friends to the fun with several multiplayer features such as two- to four-player co-op and PvP.
Even more interesting is the opportunity to run your own campaigns: “The Game Master mode bridges the gap between the improvisation of a tabletop role-playing campaign and the immersion of a computer RPG. It’s easy to use, it’s powerful, and, most of all, it’s flexible. We’ve created a system with a single goal: to empower the Game Master so they can tell great stories and lead up to four players through a world of their own creation.”
Divinity: Original Sin 2 is available for $45 on Steam and GOG.com.
It might be the closest you will ever get to living out your Harry Potter fantasies without heading down to Universal Studios in Orlando. Maguss is a Pokémon Go-style ARG that draws heavy (but not copyright-infringing) inspiration from the Wizarding World — and it’s about ready to hit the public stage.
A shade more complicated than Pokémon Go, Maguss has player wizards use a phone and wand to interact with a virtual world overlaid on the real one. By casting spells, players can gather important ingredients, battle imaginary monsters, brew potions, and duel between one another. It is being made for iOS and Android, is coming out later this year, and doesn’t require a wand accessory to play. But seriously, if you’re going to do this, you might as well do it right.
On August 30th, the team indicated that the public beta is right around the corner: “We need approx. one more week to be done with monetization features […] There is still a lot left but we are making good progress each day and getting closer and closer to what we imagine public beta version will look like. Hopefully we can manage to add all we want before we release it for public and for you to enjoy. The next update will be huge!”
Remember how former Turbine President Jeffrey Steefel was snapped up by Wizards of the Coast this past January to head up a digital games studio for the studio’s IPs? Now we know the big project that his team was making: Magic: The Gathering Arena, a F2P digital card game that’s coming soon.
Made for PC and mobile, Magic: The Gathering Arena is a full-fledged Magic game with “full rules and ongoing content support for new card sets.” It sounds as though Arena might well be a replacement for the creaky and faulty Magic Online, although the studio wasn’t saying if this will be the case.
“We want to create the deepest, richest digital card game on the market, and for it to be as much fun to watch as it is to play,” said Steefel in a press release. Magic: The Gathering Arena is taking beta signups and will begin testing Constructed play from the Ixalan set later this year.
Looking to “enhance and overwhelm” your foes? Then keep an eye on Crystal of Re:union, an up-and-coming mobile MMORPG that’s being developed for release in southeast Asia and Oceania.
The isometric title looks like it features kingdom building and all sorts of battles. Of particular interest is the inclusion of heroes, some of which are drawn from mythology and history. Joan of Arc, a female Hercules, and Beowulf are all tapped (for some reason) to be included in the game. Maybe their agents are getting a little desperate, we don’t know.
Crystal of Re:union will come out for both iOS and Android, and you can check out its trailer after the break.
How tolerant and forgiving are you of your friends’ missteps? Let’s hope a lot, because Barbaric is going to test your patience when it comes out on Steam in the fourth quarter of this year.
The newly announced co-op dungeon crawler will throw a team of four players (who each select one of eight classes) together into a procedurally generated dungeon. While you may think you know what comes next — kill, loot, repeat — the twist of this game comes in the form of friendly fire. So one “oopsie” from a teammate could end up killing you just as dead as that giant ogre over there.
The question is, will your team be able to coordinate efforts and get past “accidental” missteps to make it to the end? And when you get to the end, will your team devolve into a free-for-all to grab the single boss token and get that extra sweet loot?
Barbaric is being developed by Ignited Artists, a studio made up of former Activision and Sega developers. The team said that this game is “the most visually beautiful roguelike ever created.” You can get a first look at its alpha gameplay after the break.
We’ve seen some odd Kickstarter projects come across our desk, but Global Adventures has to be up there in more ways than one.
This colorful Diablo clone sends player characters on a globe-hopping trek to find treasure while avoiding Indiana Jones-like traps and battling zombies, pyramid monsters, vampires, and the occasional ninja. Players will take the role of one of five classes, including the Shock Trooper and Biotechnician. There are also side-scrolling vehicle segments that will take you back to the 16-bit video game era, because why not.
Global Adventures is billing itself as an MMO, but from what we can tell, it looks to be more of a solo or multiplayer experience in the same vein of most action-RPGs.
But perhaps the weirdest part of this game is its new Kickstarter, which is attempting to raise a whopping $170. Which it already has. Why so little? Global Adventures already has full investment to complete the game, so the crowdfunding is to prove to those investors that there is a western audience interested in such a game. Most of the funds raised will go to localization, voice acting, and even an anime series.