We’re willing to bet that some of you visit Massively OP because you are keeping an eye out for new conquests: games you have never heard of, hidden titles that beg to be brought to your attention. Well, today is that day because we have a list of five MMOs for you to check out and see if they warrant your attention and devotion.
The list begins with Metin2, an Asian martial arts MMO chock-full of wicked fighting moves, demon lords, and Chinese aesthetics. Another free Steam game to check out might be Orake, a 2-D MMO that looks like it would be at home in 1997.
The creators of Second Life have made a sequel of sorts with Sansar. This virtual world is a build-anything, do-anything sandbox, and Kotaku has a hands-on with the closed beta. It should be available in open beta testing later this summer.
One of the largest and longest-running collectible card games is about to become a brand-new role-playing video game, courtesy of Cryptic Studios. Cryptic and Perfect World Entertainment announced today that it is ramping up development on a Magic: The Gathering MMORPG in partnership with Wizards of the Coast.
The untitled game is being made “from the ground up” for both PC and console as a top-tier release and is part of Wizards of the Coast’s Magic Digital Next initiative. According to the press release, the RPG will allow players to “fully immerse themselves in the Multiverse.”
“Everything from the graphics to the gameplay is being targeted for a truly unique AAA game,” said Cryptic CEO Stephen D’Angelo. “We’re thrilled to provide Magic fans with an opportunity to explore the game’s worlds and characters through an entirely new lens. Get ready to embark on a brand new journey.”
The burgeoning SpatialOS empire has a new member state this week, as Italy-based Dynamight Studios announced that it is making Fractured using the world-building platform. Fractured is a relatively new project, having started back in January, and promises to combine action RPGs and sandbox MMOs to great effect.
Key features for the project include a skill- and reflex-based combat system, world colonization, player-driven economy, scads of crafting, housing, and characters who are effective from the get-go after choosing strengths and weaknesses. Equipment and levels are being severely downplayed in Fractured, with the emphasis on players expanding their knowledge and reputation during adventures.
Fractured’s knowledge system actually sounds pretty neat: “Say goodbye to the conventional RPG level and skill systems you’ve seen way too often and embrace the power and flexibility of the Knowledge System. It’s about time you get rewarded for your courage and cleverness, not for the hours you’ve spent hunting zombies or punching a training dummy!”
Last week we reported that Klang Games is making an interesting-looking colony survival game called Seed that is utilizing SpatialOS to create this expansive virtual world. Now Seed might be in a better position than ever to make it across the launch line, thanks to additional funding secured by its developer.
“The Berlin-based developer Klang Games has secured additional funding to power the creation of its AI-driven strategy MMO, Seed. The undisclosed amount comes way of Greylock Partners’ Discovery Fund, David Helgason of Unity, and the investor Joi Ito,” Gamasutra notes.
Klang has also hired a Harvard law professor to help shape Seed’s political structure. What, you thought you’d be able to create your own little utopian colony without having to resort to elections, voter fraud, and Twitter mishaps? That would be just straight-up covfefe.
While Japan is not exactly the hotbed of MMORPG development, there are a few studios working to put the country on the map for gamers. One of these is Aiming Inc., which recently published the mobile game Logres and has another MMO in the making called Caravan Stories.
Caravan Stories is a free-to-play cross-platform MMO that will function on both PC and mobile devices and is set to first launch in Japan. It has a cel-shaded anime style with vibrant and attractive colors. In addition to the typical MMO feature routine, Caravan Stories allows players to capture and evolve monsters as pets. There’s also a PvP system in which players defend their caravans from others and a spectator mode for boss battles.
There’s no word yet about a wider rollout for this game. Check out the trailer for Caravan Stories after the break!
Not to be confused with the extremely short-lived 2006 sci-fi title of the same name, Klang Games’ Seed is an upcoming MMO where players will guide and nurture small colonies of people attempting to settle on a strange world.
While there isn’t much revealed about the game so far, we do know that you will be in charge of multiple characters, more reminiscent of an RTS game with survival mechanics than a straight-up RPG.
“Seed utilizes Improbable’s SpatialOS,” the studio said, “which allows Seed to be a persistent, continuously running simulation, with all Seed-Universe game logic running and living on the technology’s powerful server.”
So what is up with all of these development studios flocking to use Improbable’s SpatialOS in their online titles? Check out a recent GDC talk where multiple dev testimonies are given about the platform and its appeal after the break.
Here at Massively OP, there’s nothing we like to hear more than word that new, bold, and big MMORPGs are in development. Over the past week, Wild West Online rode in on a dusty horse out of a desert of MMO development, delivering the reveal of this western sandbox followed by a surprise announcement just this morning that full funding had been achieved and a launch was scheduled for later this year.
To dig more into these announcements, we sat down with Stephan Bugaj, Chief Creative Officer of 612 Games, to ask a few follow-up questions about this exciting project, its budget, its scope, and if only PvP gankers need apply.
Remember all of those plans that Wild West Online had for a Kickstarter campaign this month and a Steam early access release? Well, plans change — and sometimes for the better.
The studio has issued a press statement saying that the “overwhelming response” to the game’s initial announcement was enough to prompt its investors to dump more money into the game, thereby negating any need for crowdfunding whatsoever. This means that Wild West Online will eschew Kickstarter and early access in order to focus on developing the game for a full launch in 2017.
“We’ve been fortunate enough to have our initial investors step up and provide additional funding to make the game we wanted, without having to raise money via crowdfunding. Westerns are lacking on PC so we can’t wait to release the game to the public,” said 612 Games CCO Stephan Bugaj.
If you’ve been wishing for horses and western MMORPGs, then saddle up par’dner — we’re about to ride off into a glorious sunrise.
PC Gamer got the exclusive scoop on a brand-new MMO in development called Wild West Online, which is slated for a late 2017 release. In a nutshell, WWO is Red Dead Redemption made massively multiplayer, a project tackled by devs who were frustrated that this sort of game hadn’t happened yet. It will be an open-world PvP title with lawmen, bandits, gambling, prospecting, bounty hunting, and bank heists.
The game is being developed by a brand-new studio, 612 Games, which contains veterans from League of Legends and Crysis. So far, only broad strokes are being used to describe the game and its features, as some parts (like how progression will be handled) haven’t been decided yet. It does sound as though Wild West Online will be far more PvP-oriented and not a cookie-cutter MMO, lacking elements like fights against NPCs and any announced questing system.
If you are the sort that has ever looked at online game design and thought to yourself, “I could do so much better,” then it’s time to put your boasts to the test by checking out MyWorld. This software allows players to whip up their own action-RPG levels and then connect them with others to make a near-infinite sprawling patchwork quilt of worlds.
“At the heart of MyWorld is the ability to link worlds together, construct multiple level games and adventure through them with friends,” a press statement said. “Via portals, game makers and game players can cross over into worlds created by other users and play the action RPG they’ve made to be discovered. Any game level can be linked to any other level and can be easily chained together to create a unique experience.”
The software is currently 25% off at Steam. Get your first look at MyWorld after the break!
We have seen our fair share of mobile game spin-offs from MMORPGs, particularly eastern titles. The reverse isn’t as common, but today we do have word that one mobile title has grown in popularity enough to warrant the creation of a full-fledged MMO.
MMO Culture is reporting that South Korean developer Com2uS has announced that it is crafting an MMO based on its Summoners War turn-based strategy RPG. There’s little known about the Summoners War MMO other than it might be the first part of a wave of spin-off projects from the mobile title.
Summoners War was released back in 2014 for both iOS and Android devices and has since racked up over 50 million downloads.
At this point, we have to ask whether we as an MMO community are being pranked on a large scale with a deluge of City of Heroes spiritual successors — or this is simply a testimony to the enduring legacy of that superhero title.
In either case, there’s a new player on the scene a bit different from the previous four City of Heroes wannabes. Redside is positioning itself as a successor to City of Villains, offering players an experience to play on the evil side and indulge in those grand plans to conquer the world. As long as there’s a maniacal laugh emote, am I right?
You might want to keep a lid on your excitement with this one, however. From all appearances, the project looks very barebones and far more conceptual than anything at the moment. Brass Lampworks is looking to raise $45,000 through Kickstarter to get the development process started with the hopes of getting an alpha test going by April 2018.
Player choices with long-reaching consequences: These are the promises of Mekria Online, a new PvP-heavy MMO that’s seeking some funding to push past the pre-alpha demo stage.
In the game’s FAQ, the devs say that Mekria Online “addresses a large majority of pain points found in today’s MMOs, such as hyper-sexuality, a live balancing system, [and] innovative combat and classes, just to name a few.”
“We will be addressing hyper-sexuality through a more functional armor system; the gameplay of one’s character will changed depending on the armor type they are wearing,” a representative for the game told us.
While there is a lot of emphasis on the game’s PvP system (including the ever-popular bounties), the team did mention that Mekria will sport a robust PvE side as well. The game will feature five races and 10 classes that journey through a world in revolt.
Mekria Online is currently seeking $110,000 through its Kickstarter campaign. An alpha is planned for
the first part of this year mid-to-late 2017, with a launch to hopefully happen in late 2018 2020. You can listen to some of the music from the game and check out the Kickstarter pitch after the break.