Looking to “enhance and overwhelm” your foes? Then keep an eye on Crystal of Re:union, an up-and-coming mobile MMORPG that’s being developed for release in southeast Asia and Oceania.
The isometric title looks like it features kingdom building and all sorts of battles. Of particular interest is the inclusion of heroes, some of which are drawn from mythology and history. Joan of Arc, a female Hercules, and Beowulf are all tapped (for some reason) to be included in the game. Maybe their agents are getting a little desperate, we don’t know.
Crystal of Re:union will come out for both iOS and Android, and you can check out its trailer after the break.
How tolerant and forgiving are you of your friends’ missteps? Let’s hope a lot, because Barbaric is going to test your patience when it comes out on Steam in the fourth quarter of this year.
The newly announced co-op dungeon crawler will throw a team of four players (who each select one of eight classes) together into a procedurally generated dungeon. While you may think you know what comes next — kill, loot, repeat — the twist of this game comes in the form of friendly fire. So one “oopsie” from a teammate could end up killing you just as dead as that giant ogre over there.
The question is, will your team be able to coordinate efforts and get past “accidental” missteps to make it to the end? And when you get to the end, will your team devolve into a free-for-all to grab the single boss token and get that extra sweet loot?
Barbaric is being developed by Ignited Artists, a studio made up of former Activision and Sega developers. The team said that this game is “the most visually beautiful roguelike ever created.” You can get a first look at its alpha gameplay after the break.
We’ve seen some odd Kickstarter projects come across our desk, but Global Adventures has to be up there in more ways than one.
This colorful Diablo clone sends player characters on a globe-hopping trek to find treasure while avoiding Indiana Jones-like traps and battling zombies, pyramid monsters, vampires, and the occasional ninja. Players will take the role of one of five classes, including the Shock Trooper and Biotechnician. There are also side-scrolling vehicle segments that will take you back to the 16-bit video game era, because why not.
Global Adventures is billing itself as an MMO, but from what we can tell, it looks to be more of a solo or multiplayer experience in the same vein of most action-RPGs.
But perhaps the weirdest part of this game is its new Kickstarter, which is attempting to raise a whopping $170. Which it already has. Why so little? Global Adventures already has full investment to complete the game, so the crowdfunding is to prove to those investors that there is a western audience interested in such a game. Most of the funds raised will go to localization, voice acting, and even an anime series.
We’re willing to bet that some of you visit Massively OP because you are keeping an eye out for new conquests: games you have never heard of, hidden titles that beg to be brought to your attention. Well, today is that day because we have a list of five MMOs for you to check out and see if they warrant your attention and devotion.
The list begins with Metin2, an Asian martial arts MMO chock-full of wicked fighting moves, demon lords, and Chinese aesthetics. Another free Steam game to check out might be Orake, a 2-D MMO that looks like it would be at home in 1997.
The creators of Second Life have made a sequel of sorts with Sansar. This virtual world is a build-anything, do-anything sandbox, and Kotaku has a hands-on with the closed beta. It should be available in open beta testing later this summer.
One of the largest and longest-running collectible card games is about to become a brand-new role-playing video game, courtesy of Cryptic Studios. Cryptic and Perfect World Entertainment announced today that it is ramping up development on a Magic: The Gathering MMORPG in partnership with Wizards of the Coast.
The untitled game is being made “from the ground up” for both PC and console as a top-tier release and is part of Wizards of the Coast’s Magic Digital Next initiative. According to the press release, the RPG will allow players to “fully immerse themselves in the Multiverse.”
“Everything from the graphics to the gameplay is being targeted for a truly unique AAA game,” said Cryptic CEO Stephen D’Angelo. “We’re thrilled to provide Magic fans with an opportunity to explore the game’s worlds and characters through an entirely new lens. Get ready to embark on a brand new journey.”
The burgeoning SpatialOS empire has a new member state this week, as Italy-based Dynamight Studios announced that it is making Fractured using the world-building platform. Fractured is a relatively new project, having started back in January, and promises to combine action RPGs and sandbox MMOs to great effect.
Key features for the project include a skill- and reflex-based combat system, world colonization, player-driven economy, scads of crafting, housing, and characters who are effective from the get-go after choosing strengths and weaknesses. Equipment and levels are being severely downplayed in Fractured, with the emphasis on players expanding their knowledge and reputation during adventures.
Fractured’s knowledge system actually sounds pretty neat: “Say goodbye to the conventional RPG level and skill systems you’ve seen way too often and embrace the power and flexibility of the Knowledge System. It’s about time you get rewarded for your courage and cleverness, not for the hours you’ve spent hunting zombies or punching a training dummy!”
Last week we reported that Klang Games is making an interesting-looking colony survival game called Seed that is utilizing SpatialOS to create this expansive virtual world. Now Seed might be in a better position than ever to make it across the launch line, thanks to additional funding secured by its developer.
“The Berlin-based developer Klang Games has secured additional funding to power the creation of its AI-driven strategy MMO, Seed. The undisclosed amount comes way of Greylock Partners’ Discovery Fund, David Helgason of Unity, and the investor Joi Ito,” Gamasutra notes.
Klang has also hired a Harvard law professor to help shape Seed’s political structure. What, you thought you’d be able to create your own little utopian colony without having to resort to elections, voter fraud, and Twitter mishaps? That would be just straight-up covfefe.
While Japan is not exactly the hotbed of MMORPG development, there are a few studios working to put the country on the map for gamers. One of these is Aiming Inc., which recently published the mobile game Logres and has another MMO in the making called Caravan Stories.
Caravan Stories is a free-to-play cross-platform MMO that will function on both PC and mobile devices and is set to first launch in Japan. It has a cel-shaded anime style with vibrant and attractive colors. In addition to the typical MMO feature routine, Caravan Stories allows players to capture and evolve monsters as pets. There’s also a PvP system in which players defend their caravans from others and a spectator mode for boss battles.
There’s no word yet about a wider rollout for this game. Check out the trailer for Caravan Stories after the break!
Not to be confused with the extremely short-lived 2006 sci-fi title of the same name, Klang Games’ Seed is an upcoming MMO where players will guide and nurture small colonies of people attempting to settle on a strange world.
While there isn’t much revealed about the game so far, we do know that you will be in charge of multiple characters, more reminiscent of an RTS game with survival mechanics than a straight-up RPG.
“Seed utilizes Improbable’s SpatialOS,” the studio said, “which allows Seed to be a persistent, continuously running simulation, with all Seed-Universe game logic running and living on the technology’s powerful server.”
So what is up with all of these development studios flocking to use Improbable’s SpatialOS in their online titles? Check out a recent GDC talk where multiple dev testimonies are given about the platform and its appeal after the break.
Here at Massively OP, there’s nothing we like to hear more than word that new, bold, and big MMORPGs are in development. Over the past week, Wild West Online rode in on a dusty horse out of a desert of MMO development, delivering the reveal of this western sandbox followed by a surprise announcement just this morning that full funding had been achieved and a launch was scheduled for later this year.
To dig more into these announcements, we sat down with Stephan Bugaj, Chief Creative Officer of 612 Games, to ask a few follow-up questions about this exciting project, its budget, its scope, and if only PvP gankers need apply.
Remember all of those plans that Wild West Online had for a Kickstarter campaign this month and a Steam early access release? Well, plans change — and sometimes for the better.
The studio has issued a press statement saying that the “overwhelming response” to the game’s initial announcement was enough to prompt its investors to dump more money into the game, thereby negating any need for crowdfunding whatsoever. This means that Wild West Online will eschew Kickstarter and early access in order to focus on developing the game for a full launch in 2017.
“We’ve been fortunate enough to have our initial investors step up and provide additional funding to make the game we wanted, without having to raise money via crowdfunding. Westerns are lacking on PC so we can’t wait to release the game to the public,” said 612 Games CCO Stephan Bugaj.
If you’ve been wishing for horses and western MMORPGs, then saddle up par’dner — we’re about to ride off into a glorious sunrise.
PC Gamer got the exclusive scoop on a brand-new MMO in development called Wild West Online, which is slated for a late 2017 release. In a nutshell, WWO is Red Dead Redemption made massively multiplayer, a project tackled by devs who were frustrated that this sort of game hadn’t happened yet. It will be an open-world PvP title with lawmen, bandits, gambling, prospecting, bounty hunting, and bank heists.
The game is being developed by a brand-new studio, 612 Games, which contains veterans from League of Legends and Crysis. So far, only broad strokes are being used to describe the game and its features, as some parts (like how progression will be handled) haven’t been decided yet. It does sound as though Wild West Online will be far more PvP-oriented and not a cookie-cutter MMO, lacking elements like fights against NPCs and any announced questing system.
If you are the sort that has ever looked at online game design and thought to yourself, “I could do so much better,” then it’s time to put your boasts to the test by checking out MyWorld. This software allows players to whip up their own action-RPG levels and then connect them with others to make a near-infinite sprawling patchwork quilt of worlds.
“At the heart of MyWorld is the ability to link worlds together, construct multiple level games and adventure through them with friends,” a press statement said. “Via portals, game makers and game players can cross over into worlds created by other users and play the action RPG they’ve made to be discovered. Any game level can be linked to any other level and can be easily chained together to create a unique experience.”
The software is currently 25% off at Steam. Get your first look at MyWorld after the break!