Final Fantasy XIV unveils more about the Gold Saucer

    
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Ride that dungeon boss!
Final Fantasy XIV patch 2.51 is expected to drop on February 24th, and it’s bringing the long-awaited Manderville Gold Saucer as its main attraction. A recent live letter from producer and director Naoki Yoshida explained several of the Gold Saucer mechanics and events in depths, including Chocobo Racing and the Triple Triad card game. And now there’s an official translation, so if you were desperate for more information regarding the den of iniquity, now you have it right at your fingertips.

Triple Triad’s basic mechanics are outlined for players who didn’t play the game in Final Fantasy VIII: Players take turns placing cards in a 9×9 grid, taking “control” of cards by placing a higher number in a given direction. Chocobo Racing is an entirely new system, allowing you to start with stock chocobos and breed stronger ones by retiring and mating your veteran racers. There are also minigames and active events for lesser rewards, enough to let you blow off some steam away from the main attractions. Give the whole translation a look if you can’t wait a week to see what’s available within the gambling halls.

[Source: Letter from the Producer LIVE at Tokaigi]
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Hellbound Heart
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Hellbound Heart

GeekFitness I wont be like that. SWTOR forces you to use cartel coins and rwm. FF XIV ARR does not. It uses a new currency only used in the gold saucer and the only way to get is is by playing the games in gold saucer.

GeekFitness
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GeekFitness

My main fear is that it will become like the casino minigame in SWTOR, a moneysink for a very few items and not a lot of fun on its own. I hope the games are actually worth playing in their own rights and not just for the rewards we can get.

SomniumWintersun
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SomniumWintersun

eLdritchMD this has been #1 on my priority list for quite a while now.

cursedseishi
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cursedseishi

So excited for this. The fact that they don’t want to force people towards using gil for things there is great – cards cost points, lotto costs points, points points points, should help keep things in check I’d imagine. Also means that the 2 mill I’m trying to save up for the Zodiac quest won’t quickly become worthless! I loved the card game in Final Fantasy 8 (and 9), and the fact you don’t have to worry about losing cards…? Well, I won’t be afraid to play against any snot-nosed brat by an elevator and end up losing my Ifrit card any time soon…

And no that isn’t inspired by anything from FF8 if you’re asking…! And I totally didn’t end up restarting after I lost where he was and could never find him afterwards…

It’ll be interesting to see how Chocobo racing plays out as well. It sounds like Final Fantasy 7’s take; managing attributes and stamina usage and that was about it, along with breeding and breeding and breeding some more. Yet they are tossing in a little Mario Kart in there too. Anyone for a Blue Adamantoise Shell powerup?

Bunzi
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Bunzi

Hellbound Heart The Gate’s sound fun and adorable. More fun stuff like this is a must in MMO’s imo.

KythasWraith
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KythasWraith

wolfyseyes

Unless I see you two properly consummate this apology I shall not be a pleased lurker >.>

On topic; I’ve stated I don’t mind story-gating, but damn am I happy this is as simple as level 15. Knowing Trial players can try it out is a huge selling point for people on the fence, in my opinion at the very least.

wolfyseyes
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wolfyseyes

Fair ’nuff…was more a reference to the wit level than a comparison. <3 My bad good sir.

omedon666
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omedon666

wolfyseyes It’s cool, yo.  When I make fun of FFXIV it’s mostly out of lighthearted humour because honestly, I’d still be there if not for a few rather nagging details (and no, the subscription isn’t one of them… in and of itself).
Truth be told it just annoyed me that someone I like was comparing me to someone I hate.

We’re cool, dawg… erm… Wolf.

Hellbound Heart
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Hellbound Heart

MirandaSyn Hellbound Heart I love crafting in the game. I hate crafting in other games. See to do the Ixali beasttribe quest, you have to craft. I think it add’s a certian something that other games  dont have. Incentive. I mean the game has a free trial. You don’t like it, don’t play. Easy. 

BUT. I DO despise the Primal quests. They should have never been in the game I hate it to death. Titan Extreme killed it for me. But I did it anyway because I love the story. 

See, truth be told, I have yet to do any coils. Thats right, Ilvl 112 and climbing and never touched coil. If it was mandatory, then I would bite the bullet. 

Remember dude, not every game is perfect but, FF gets it pretty damn close. Better than most i’d say. Atleast were not as care bear as SWTOR is getting solo flashpoints and what not.

MirandaSyn
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MirandaSyn

Hellbound Heart You would be whistling a different tune if certain things were gated behind stuff you didn’t like to do. Some of us dislike running dungeons, and it has nothing to do with grouping. Empathy goes a long way. If you disliked crafting, and a game made crafting mandatory for a few rounds before you were able to get certain features or do certain things, you would be well within your rights to poke fun / complain about it. 

I, as someone who adores crafting, would not sit here and be all “AMG CRAFTING! 3 whole levels and 3 main crafts!?! However will you LIVE?!?!” … mostly because I’m not that much of a jerk trying to masquerade my snideness behind “funny” sarcasm.