To keep the ball rolling, the studio said that it has five major content updates planned for 2015. The Xbox One version is behind the curve compared to the PC edition, as modules such as Elemental Evil are still winding their way to release on the console.
Neverwinter’s true success story, it might not be on the PC at all. Cryptic Studios announced today that ever since launching on the Xbox One, Neverwinter has racked up an impressive 1.6 million players on the console. Those players have whipped up 2.3 million characters and slayed over a billion bad guys, leaving the Union of Nefarious Workers reeling and asking for a break, already.
Source: Cryptic press release