Guilds in PvP-oriented games are quite essential for one’s continued survival, and Crowfall has put a lot of thought into what it’s going to offer. For starters, to counter player espionage, an account can be associated with only a single guild. However, Crowfall’s guilds are complex structures, with alliances and nested sub-guilds, so that initial limitation isn’t as strict as it might seem.
Discussion about Crowfall’s guilds came out in the August Q&A video with the developers. Other topics covered include the general 40-second time-to-kill combat design, leaderboards, protecting players’ interests when they’re offline, and campaign world player-constructed buildings.
You can check out the whole 20-minute video after the break!
Source: August Q&A