Eternal Crusade loses creative director, plans closed alpha sooner than expected


Eternal Crusade has reported that another one of its team has fallen on the field of development battle, as Creative Director David Ghozland announced his resignation yesterday.

“I am telling you with a heavy heart that today I am leaving Warhammer 40,000: Eternal Crusade,” he posted. “I have been honored to be your creative director for the last two years. I gave as much as I could on this project and I am proud of what the team was able to achieve within the project constraints. I am leaving knowing that there will be a great close alpha and that the team has a solid plan to deliver a great game next year.”

Behaviour Interactive had already lost its studio head, lead programmer, and lead level designer this year.

On a happier note, a new State of the Crusade update revealed that the team is planning an “earlier than expected” (but not specified) start to the game’s closed alpha, although this will come with an NDA for the first few weeks. The team also said that it’s moving Eternal Crusade to the Unreal Engine 4 and has definitive plans to bring the game to the Xbox One and PlayStation 4 in the future.

Source: State of the Crusade, official forum. Thanks to everyone who sent this in!
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