Rank 55 Dragons wins the ESL Pro League Season for Guild Wars 2

    
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DAGRON

The first season of Guild Wars 2’s professional e-sports league has come to its conclusion. And who won? Well, in the macro sense, no one won, as everyone walked away from the affair realizing that violent conflict is inherently limiting. A victory achieved through assault, however satisfying at the time, inevitably leaves one feeling hollow when all is said and done, and the triumph is irrevocably tainted by the knowledge that no real victory is possible when you simply traumatize your opponents.

In a more real and immediate sense, though, the winning team was the European team Rank 55 Dragons, so screw all of that introspection because they won and get to bask in the victory for a while. They can worry about deep implications some other time. Seeing as season 2 of the competition starts today, they’re the team to beat at this point.

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BritoBruno
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BritoBruno

Leilonii Lol. Sorry dude, the pvp in this game is a mess, and if you don’t like to hear it, i’ll say it again: MESS.
E-sports. PFFFFFFFFFFFFF.

Karl_Hungus
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Karl_Hungus

Leilonii 
I posted this picture because to me, it reads more like Eliot is waxing poetically about war and violence in general, and not his opinions on e-sports.

Leilonii
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Leilonii

Therec Yea they need more PR because I hadn’t heard about this. Granted I haven’t been paying a ton of attention to GW2 stuff but you hear about other games a lot. If they want viewers, which I think they’d get because decently balanced un-geared MMORPG competitive PvP is something people are interested in. But only if they know it’s a thing.

arktourosx
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arktourosx

Therec It seems to me that most of the eSports stuff that takes off are things that develop organically and naturally over time.  No one at Blizzard when they were designing Starcraft ever thought it’d take off as an ESport for example (but definitely did for SC2).  Meanwhile there’s plenty of examples of game developers trying to cram ESports into games that just aren’t interesting on that level.  Planetside was a great example of this where “MLG” became a total inside joke for those that played.
GW2 is no different, and in many ways is worse, because they’ve never had a terribly exciting product.  The biggest issue stems from class balance.  Their balance team has this incredibly naive viewpoint that over performing specs/classes eclipse other balanced specs/classes so they gut those.  Except the reality is no one is playing those other specs/classes because they are just bad so all it effectively does is make everything bad and you’re left trying to figure out what’s the least bad.  Badly balanced classes can be compensated for by going tankier (or “bunker” in GW2 terms) but that’s incredibly boring to watch which we saw almost all of Season 1 with the Bunker Chrono/Rev teams.  Then they decide to gut tanky stats, okay, but then don’t rebalance any of the classes who relied on tanky stats to survive at all…just a total cluster!@#$.  They’re trying to force a square peg through a round hole and just won’t ever take off like they want.
If they took that time and refocused it on PvE or WvW (there’s very few games that do large scale combat) they’d probably see much higher returns on their investment.

Therec
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Therec

Nvm found out on reddit. 4k viewers on twitch. ArenaNet needs to focus their efforts more on GW2 e-sports and bump up the prize pool so that they can increase viewership.

Therec
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Therec

He had to pad the article somehow. I’m more curious what the audience was for this exciting e-sport finale.

arktourosx
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arktourosx
Sorenthaz
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Sorenthaz

Leilonii I think most people don’t even care that GW2 has an esport league.  
I keep forgetting it exists, personally.

Sorenthaz
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Sorenthaz

I decided to read this article with the Stanley Parable narrator speaking it all out.  Wasn’t disappointed.

Karl_Hungus
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Karl_Hungus

Leilonii