The Druid of Crowfall is not a firehose healer. What does that mean? Well, for one thing, firehouses that die around her stay dead. In another and more important sense, it means that her roles isn’t simply about shoving as much healing into a target as possible. Instead, she’s meant to provide interesting gameplay that splits time between doing damage and supporting the party, as displayed in the new ability preview for the archetype on the official site.
Druid heals don’t cost resources, but instead generate a resource known as Essence; once the Druid’s Essence total breaks 80%, she starts taking damage while receiving less healing, thus preventing you from just standing back and healing constantly. Essence is also utilized by her DPS stance, though, which emphasizes swapping back and forth between launching ranged attacks and throwing healing orbs on the battlefield for your teammates. The hope, ultimately, is for an interesting and in-depth healing archetype that nevertheless provides support through something other than raw healing numbers. Good news for everyone who isn’t a firehose.