“Ularra provides a varied arena with an emphasis on control of the high ground. Dominated by a large central shrine in the middle of the map, the center is an open space that can only be accessed by using one of the three teleporters set on platforms located between each base. Surrounding the center is dense vegetation and long-fallen ruins, providing a fair amount of cover and line-of-sight breakers. If you want to avoid the center completely and travel without fear of being spotted or attacked from above, you can move underneath the central shrine free from prying eyes.”
Both capture-the-flag and domination modes will take place on all three of the maps. Massively OP’s own Larry Everett has previously detailed how the new battleground gametype could change the game forever. We shall see!