It’s a tantalizing dream for some: A handheld version of World of Warcraft or Diablo that will no doubt spell the end of productivity and free time. And such games might be in the works.
Attentive MOP reader Sallly Bowls transcribed a key part of Blizzard’s recent conference call in which CEO Mike Morhaime hinted at mobile versions of the studio’s properties.
“The second opportunity is to take our very successful PC and console franchises and extend them to mobile,” Morhaime said. “And we think this is the time to do it and it’s an exciting opportunity for few reasons. First, mobile gaming is of course now very much at scale, large and growing with billions of people around the world who essentially have a mini console or PC in a pocket. And kind of the second reason that the technology we feel has advanced to a point where we feel there is a mobile platform now that can fulfill the requirements of our core IP.”
Morhaime pointed to Asia as a primary reason for mobile development, which has taken many popular IPs and brought them over to the handheld space. He said that the studio “obviously wants to get this right” and that we should be hearing more about Blizzard’s mobile projects this year.