Star Citizen’s Around the Verse talks persistent universe progress and optimization

    
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It takes some work to find new jokes to be made here.

Were you in the audience for this week’s live filming of Star Citizen’s Around the Verse? Probably not, but some superfans were. Don’t worry; no actual film was harmed!

The episode include two major segments this round. The first focuses on progress made on the persistent universe; specifically, CIG says it’s rewriting the visor vehicle status holograms and working on camera presentation, vehicle displays, planet tech, procedural distribution of stuff like outposts, weapons, shops, character customization, app quality, the UI, persistence bugs… really, it’s everything. Even PGC!

“Teams in Austin and Los Angeles have been working on the Service Beacons which marks the beginning of the player generated content. Although this is only the beginning, for 3.1 we’re planning on allowing players to pay each other for services such as personal transport or combat assistance.”

The second chunk is all about optimization and probably more interesting to programmers than players. Enjoy!

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