In most MMOs, when you hear the word “necromancy,” you instantly think of the Coolest Class Ever. One that calls forth zombies, binds skeletons together, and makes you very glad that there is no smell factor in video games. But when it comes to Crowfall, necromancy is not a class — it’s a craft.
As of Update 5.5, the necromancy crafting profession is “fully playable end-to-end, with all the bells and whistles.” Seems a little strange to be giving dead things whistles, but that’s the genius of ArtCraft for you.
Anyway, now that the crafting profession is complete, the developers have laid out the new and improved necromancy system in a blog post. Necromancy allows players to create stronger and more customized “spirit vessels” (i.e. temporary classes residing in bodies) that can be used by them or others. Necromancy-crafted vessels have higher base attributes, get more attributes as they level, and enjoy other perks.
“Finishing the implementation of Crypts and Sacrifice has completed the game loop of crafting, equipping, and leveling player vessels,” said ArtCraft. “It is totally awesome, and a crafted vessel is the cornerstone of any good Crowfall character build!”