‘Full multiplayer experience’ flies into No Man’s Sky today

    
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There’s no reason to explore the galaxy solo, thanks to today’s massive No Man’s Sky NEXT update. The “full multiplayer experience” has finally arrived in the game, two years after the game’s rocky 2016 launch, and the hype around this title is very real.

Update 1.5 crown jewel most definitely is the four-player multiplayer, which can be enjoyed with friends, strangers, pirates, or wingmen. Special multiplayer missions are now available, as is both text and voice chat. The team is hoping that “epic space battles” emerge from this feature alongside communial bases, farms, and racetracks.

No Man’s Sky is also using the NEXT update as a good excuse to kick off free weekly events and community missions and launch the new Galactic Atlas website. Need even more? How about near-unlimited base building on planets, an optional third-person mode, emotes, character appearance customization, freighter enhancements, rebalanced crafting, procedurally generated tech, an overhauled newbie experience, graphical enhancements, a UI overhaul, and a huge space station marketplace. There’s a lot more, but we’re exhausted just thinking about all this, so make sure to read the patch notes for every last bit of update goodness.

Thinking about picking it up? It’s 58% off at Green Man Gaming right now!

Source: Patch notes
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Lewis

As a new player who has never played prior to the patch I’ll give you a little write up of my first few hours.

Fired up the game at 9pm and selected survival mode, the idea of more hazards and aggressive AI caught my interest.

My starting planet was covered with toxic fauna and there was intermittent poison storms that would rinse my hazard protection in seconds, as a new player I had no idea you could recharge these systems on the fly so I would spend as much time in the open collecting the much needed resource before taking shelter in my ruined starship. I felt like it was a bit of a dick move to start a new character on an unforgiving planet but honestly, it made the quests more challenging and I had fun. Typically the tutorial quests in games can be very dull but I didn’t feel like this was the case.

Fast forward an hour and I’ve repaired my ship and I’m exiting the planet atmosphere at a gazillion miles per hour. The transition between the planet and space was seamless and very well executed. Once you’re in space you realise the scale of the universe that you’re in. The newbie quest directed me to another planet, the ship computer tells me it’ll take a week to get there at normal speeds, I align to the planet and hit the pulse drive. A week soon turns into moments, as I approach the planet I split out of hyper drive and start descending through the planet atmosphere, I choose a decent looking landing spot and hop out to continue my adventure.

The time is now 10:30pm, my friends have patched their games and decide to join my online session. I chuckle to myself as they are given the same starting planet I had and have to overcome the poisonous landscape to repair their own ships. Whilst they battle on I feel relieved that I’ve landed on a more sedate planet, the wildlife is passive and i’m not being burnt alive by acid, the only hostiles here are those little sentries that like to interrupt you when you’re looting or crafting.

I do some exploration whilst waiting for my friends, there’s underwater vistas, secluded caves and no matter where you are there’s always something to explore. The quests point you in a direction, it’s up to you how you get there, you’re not bombarded with info and I really like this, it makes the discovery more satisfying.

Fast forward, it’s now midnight and my friends come storming into the planets atmosphere, hilariously spinning and rolling their ships as they come to grips with the controls. We set off on foot looking for an appropriate location to setup a base. The signal booster we place scans the surrounding area and picks up a trade post, we head there, it’ll be handy to have a place to sell our wares just on our doorstep. We find a nice flat spot in a valley and place our claim unit. We set off towards the trade post on foot, the warning system alerts us to a super-hot storm that is imminent. Shit, we’re out in the open with no caves or cover nearby, the storm rolls in, visibility is reduced to a few metres and the temperature gauge skyrockets to 120 degrees. We frantically recharge our hazard systems as we go but we’re low on supplies, totally unprepared we all boil to death, thankfully we’re not playing on the permadeath mode. We have a chat about the storm and how good a job Hello Games have done of making it feel so visceral and we decide to call it a night, it’s 2am and we’ve all got work in the morning.

If the first few hours were this good I can’t wait to crack on and carry on exploring. Be prepared for your hours to just drain away like they’re minutes.

Well worth the 20 quid.

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Estranged

That’s NMS. Awesome. I’ve never played survival mode, just normal. Hey, it’s two years late, but that is what was promised… plus more

Thanks for sharing. If it wasn’t for my trip, would no life the game,

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xpsync

You had me a 2am, i love when that happens.

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NeoWolf

They have done such a good job with this update I feel bad for pointing out the fact they as others of late…failed to include FEMALES in the character creator :(

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James Balmer

I’m pretty sure my Gek is female! I just assumed the races were sexless, or designed that way so you decide what sex they are.

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Estranged

Yeah, they can be female or sexless, I’m sure.

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Randy Savage

According to postmodern deconstructionists, there won’t be any genders in the future so the game is just ahead of its time.

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BalsBigBrother

PSA: If you have the GOG version of No Mans Sky you will not be getting the multiplayer part of this patch now but maybe later:

Building castles in the sky.

No Man’s Sky, the ambitious open-space exploration game in a procedurally-generated universe, just received a massive update appropriately named NEXT.

It brings a whole bunch of changes and additions across the board, most notably:

– Option to switch between first and third person view at will
– Visual upgrades to ships, NPCs, buildings, terrain textures, space vistas – pretty much everything
– You can now build far more complex bases anywhere on the planet
– Build your own fleet, upgrade it, and send it out or keep it close while exploring a system

The multiplayer element of NEXT is not yet included in the DRM-free edition of the game. Read more about the delay below:

“[i]From launch, the DRM-free edition of No Man’s Sky will include all single-player content introduced by NEXT: third-person mode, upgraded visuals, better base building, player customization, and more.

However the multiplayer component will not be ready at launch; we expect it to be released later this year as full multiplayer parity remains in the pipeline.

For a small, independent studio, developing the feature across multiple platforms is a hugely ambitious and technical challenge which resulted in this delayed release. Hello Games is however joining forces with GOG.COM to introduce full multiplayer via the GOG Galaxy platform.

We appreciate your immense support and patience.

– Hello Games & GOG.COM Team[/i]”

Source: https://www.gog.com/forum/general/no_mans_sky_next_update_now_live_08fb8

Its fair to say that this has not gone down too well with a lot of the folks who paid the same amount of money for less game than other platforms. We will have to see how long “later this year” actually turns out to be.

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Malcolm Swoboda

I thought it wasn’t going to have it, period, before reading the rest of your post. If I was a player, I would be displeased, but if I see MP by Nov-Dec that’s not so bad.

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BalsBigBrother

Fair comment edited slightly so as not to be misleading, sorry :-)

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Malcolm Swoboda

Haha I also simply jumped the gun for any bad NMS news lol

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Siphaed

Realize that “DRM-FREE” and “always online multiplayer” kinda conflict in concepts, right? Just seems weird to want both together.

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Estranged

lol yeah, just buy it on the Steam sale and grab a refund

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Bruno Brito

The phrase “Fool me once…” comes to mind.

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James Balmer

Not in this case! First time I’ve played it since Launch and it’s really fun

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mysecretid

Wow.

They just patched up my PS4 version of No Man’s Sky a couple of hours ago and — I’m in a bit of shock.

Even without the four-player multiplayer group option, there have been a lot of changes and improvements here.

My shock? Well, they substantially overhauled how the in-game crafting system works, so I’ve suddenly got inventories full of gear and crafting materials which basically no longer exist in the game, and have either been transformed into something else, or have been turned into “default materials” which I can exchange for units (i.e. the game’s version of money).

It’s too early for me to say whether I’ve been “converted over” fairly or not — I suspect a good-faith effort has been made — but wow … it will take me a while for me to sort through everything and start playing again.

As what we MMORPG types would call a “late-game player” in No Man’s Sky, I just hope I don’t lose too much to the conversion; I just want to get back out there and play.

Currently, however, I’m essentially “drydocked” at a Gek space station while I figure out if I can rebuild much of my starship’s systems and my personal gear to a rough equivalent of what I had before the patch.

For new players, or players who didn’t play much the first time, it’s probably a great time to try out No Man’s Sky — they’ve added and improved a lot, as far as I’ve seen so far.

Us late-game player types have a lot of re-working to do, though.

The saddest part for me, personally?

All those planets, and star systems, and alien creatures I scanned and personally named? It’s all been reset to default naming (although I still get full progression credit for my exploration work). :-(

Beyond the sadness, it’s also making it difficult for me to navigate now, because — after all this time — I knew these worlds by the names that I gave them, and had long since forgotten the default names.

Sigh.

It’s definitely worth a look if you’re interested as a new or returning player, but if you’ve been an ardent No Man’s Sky player like me, be prepared for some adjustment shock.

Cheers,

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Estranged

Ditto, I just started a new character. Overwhelming, but in a good way.

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Cosmic Cleric

I’ve been reading on Reddit that people are suggesting starting a new game, if you’re an old time player.

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Alex Willis

Currently a Steam sale as well.

My finger is hovering on the “buy” button, but I’m quite…well, gun-shy, in the wake of the original hype. The patch just got released today and I kinda want to wait to see how it plays out. Cautiously optimistic, but hoping for some good feedback here among you TRUSTED SOURCES

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kgptzac

Consider it buying the right to give it a thumb down review on Steam but also leaves room to be surprised if it turns out to be good.

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Mark Jacobs

Alex, I got it during a Steam sale and absolutely got my money’s worth and more. If you set your expectations at a reasonable level, I think you’ll get your money’s worth from the game (though I have no opinion on this update). I certainly don’t regret my purchase at all and I’m looking forward to playing the new update once Camelot Unchained gets in Beta 1.

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Bannex

Buy it if you want a Sunday morning space exploration game with pretty tight gameplay and an interesting approach to the concept.

Don’t buy it if you’re looking for your next AAA all encompassing on rails experience.

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Cosmic Cleric

My finger is hovering on the “buy” button, but I’m quite…well, gun-shy, in the wake of the original hype.

I was looking at it yesterday, and had decided not to get it, for the same reason, as well as being lied too by devs in the past (the Angry Joe review keeps playing in my head).

Then I saw this article, and decided to get it, as the cost is at a minimal risk sale price point, and because the devs have been working hard to improve the game, as well as their reps, in the last year. Figured everybody deserves a second chance.

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Stephen Winson

I’ve played well over a thousand hours on PS4. I never disliked it, and was perfectly happy to walk planets for days at a time on the launch version of the game taking screenshots. So if you’re looking for someone that has been convinced to like it since launch, probably skip this comment.

Personally, I didn’t like most of the additions (aside from the graphics and addition of photo mode) since launch. I liked the empty space, and the ease of getting upgrades so I could just fly and walk around safely. Atlas Rising especially gated all of the interesting stuff behind far too much of the story they added. I only played 15 hours after Atlas Rising, but I never got to the first hyperdrive upgrade. Really hated it. This seems to be much faster so far. Tech is much less gated by story and the luck of having the right vendors and planets around you. Crafting and base building will feel a lot more like your average survival game, and while I don’t like survival games as a rule, it’s a lot less annoying than it was in Atlas Rising. Kind of a combo of Fallout 4 and Starbound.

As far as graphics, it’s fantastic and getting better every update. It’s a procedurally generated sci-fi landscape gallery that’ll last long after I’m done walking through its halls. Worth every penny I paid for it at $60.

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Estranged

Me too, never regretted the purchase.

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Kherova

Wanted to play this since quite some time. Was held back by the bad reviews. Anyone playing it can tell me if it’s worth it now?

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Bannex

It was worth it when it came out.

It really is an ok game but like anything, it gets old after about 20-30 hours. I’m sure multiplayer will help that.

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Schmidt.Capela

It was worth it when it came out.

Not for the asking price, no. While it wasn’t an outright bad game, it had about as much content as I would expect in a $15-$20 game; heck, Stardew Valley had far more depth than NMS back then.

It did improve quite a lot in the time since, though.

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Roger Melly

This does seem quite interesting but I think I will wait until its ten pounds or less . I am just not sure if it would be something I would play enough to even be worth it with 58 percent off .

xpsync
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xpsync

Same, wait for a big sale, and even then, it’ll come down to my mood atm.

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Dug From The Earth

Ive not seen it on PC go for less than $22

Its currently 30 on steam (50% off )

I doubt we will see it go for less than 22. Its been 2 years now…. so yeah

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Daniel Miller

i got it 72% off on gmg

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Dug From The Earth

That makes sense, sites like GMG often have sales on top of sales. You get 15% for being a VIP member, then they grant you the default sale %, and then often will give you a flash bargin coupon on top of that.

16 bucks is certainly worth it imo

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Cosmic Cleric

Not sure if you’re going to ever see a sale for it being off by greater than 58%. Maybe some day on gog.com at 75% off, but for an active Steam game, 58% off is great.

Honestly not trying to get you to buy the game, just re-evaluate your expectations vis-a-vis sale pricing on Steam.

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James Balmer

You can get it for £10 in store pre-owned or £12.50 cdkey online like I did. Worth every penny.