Activision Blizzard sees revenue jump, massive engagement even without big releases
Blizzard said that it hosted 37 million active monthly users across all of its games during the quarter. World of Warcraft: Battle for Azeroth has enjoyed “strong pre-orders” to date, and both Hearthstone and Overwatch also were highlighted as particular studio strengths. And this is neither here nor there, but we should point out that yesterday marked the 5,000th day of World of Warcraft’s live operation.
Looks like the money’s going to continue to stream in, with fall expansions and the big announcement that the company signed a deal with Tencent to release Call of Duty Mobile in China.