Unlike some console and PC titles, online RPGs don’t typically offer “god mode” (despite what you may have heard about certain classes). We don’t get to flip a switch and suddenly be invincible and uber-powerful to rofflestomp all over our enemies.
Except… sometimes we do, thanks to over-leveling. The other night I had a great amount of fun revisiting World of Warcraft’s Northrend raids, steamrolling through these old endgame instances without any challenge. Seeing hordes of enemies die at a single spell while not being able to touch me at all was pretty amusing, but I enjoyed the ability to explore and experience these raids far more.
Do you think that god mode is fun for MMO play? If so, when and how should it work in games — and to what purpose?