EVE Online developer CCP Games bought by Black Desert Online studio Pearl Abyss

    
120
I bet that’s not a headline you expected to wake up to! EVE Online developer CCP Games confirmed this morning that it will soon be a wholly owned subsidiary of Pearl Abyss, the Korean developer and publisher of Black Desert Online. CCP Games is currently owned by a group of financial investors, who will eventually be selling their shares in the company as part of the deal that will be executed over the next several months. CCP Games CEO Hilmar Veigar Pétursson and Pearl Abyss CEO Robin Jung issued joint statements to the press this morning:

“Pearl Abyss is a fast-growing company with lots to offer in terms of technology, capability and vision. I believe our two companies have a lot to learn from each other. We are very excited to join forces with them and achieve great new heights for our companies, our games and – above all – our players.” – Hilmar Veigar Pétursson

“CCP is a seasoned publisher with over 15 years of digital distribution experience and know-how. They have done an incredible job of engaging and maintaining their playerbase, which we aim to learn from and hope to integrate natively into Pearl Abyss’ general practices across all our games.” – Robin Jung

The response of the EVE playerbase to the news has been pretty chaotic, as it raises a lot of unanswered questions about exactly how the two studios will influence each other. EVE Online‘s player-elected Council of Stellar Management is currently on hand in Reykjavik for the CSM Summit and has been able to bring player concerns on the acquisition directly to CCP Games this morning. Though the CSM is under NDA, several members offered positive comments about their meeting with Hilmar. FuzzySteve wrote that Hilmar “did a lot to quieten my concerns” during the meeting and Jin’taan wrote that the group “turned over every rock we could in that meeting and heard nothing but good news.”

EVE Online Twitter, EVE Online website, CCP Games press release. Thanks to everyone who sent this in!
Previous articleFallout 76’s NPC interactions, construction, and deconstruction (through nukes)
Next articleThe Daily Grind: How do you handle frustrations in MMO group content?

No posts to display

120 Comments
newest
oldest most liked
Inline Feedback
View all comments