Massively OP’s Weirdest MMORPG Stories of 2018: A spaceship so ugly it’s cute

    
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Today we’re continuing our countdown of Massively OP’s weirdest MMORPG stories of 2018!

Coming in at #4 on our list is…

Star Citizen’s $185 Aegis Vulcan support ship is so ugly it’s cute

The Aegis Vulcan is actually the first Star Citizen concept ship that truly got my interest back in February. As I put it, I love that junky retro ’80s plastic, all-function-no-form, been-there-done-that-got-the-hull-scars tramp freighter look. The best part was the commenters who then proceeded to debate how unpretty this pixel ship it really was.

Of course, there’s no freakin’ way I’d pay $185 for a video spaceship, no matter how ugly-cute it is. Fam, that’s wild and I’ll say so. But here’s to the ugliest spaceship that we loved in 2018.

Stay tuned tomorrow for another entry in the countdown, and don’t forget to check out our annual MMO awards and our blooper awards while you’re at it!

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loo mb

I plunked down $45 for the alpha and I am not regretting it. There is a game here albeit a rough one that still needs work but I can see the light at the end of the tunnel. Be it 1 or 2 years from now, if they iron out the bugs that have to do with package deliveries and bounty hunting and npc interaction the universe being built will be immersive.

It’s an alpha, shit is being fixed. I like it, you will too.

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Rhime

I luv SC to date, but I’m starting to wonder why the fuck should the people who know what SC is and will be have to waste another second trying to explain it to peeps who don’t give a shit about it and piss all over those who do? Let the trolls be…

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Oleg Chebeneev

Aegis Vulcan ugly??? C’mon. Definetly not cute either. Its embraces military heavily armored design. If I needed to describe it Id call it “Intimidating”

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Utakata

The only thing that I call intimidating is the price tag. It’s nothing more than military grade sparkle pony, if that.

(Least in WoW, their butt ugly cash shop mounts are far cheaper, and can be used right away. Just saying.)

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Lethality

You should probably also mention that they sell ships in game for in game credits, so no cash spend is necessary.

Oh, but adding to the discussion isn’t why you posted is it?

They are an ongoing studio that is funded by pledges to develop the game. The #1 source of that revenue is ship concept sales, and that seems like a mighty fine business model compared to loot boxes to me.

You can get their fully transparent financials here:

https://cloudimperiumgames.com/blog/corporate/cfo-comment-2012-2017-financials

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Utakata

It’s not really relevant they can be acquired by other means, in game or otherwise. Nor am I really interested in CiG financials, (as Blizz is likely reputable too). It’s the principal of a) acquiring their mounts ingame only over something that can be gotten at an absurd price by a swipe of a credit card. And b) something that can be used right away…over only printing the concept art off to hang on the wall and pointlessly go “Ooooo!” at for an absurd price.

As for the last part: In my massive library for a Gnome sized apartment sits coffee table books of concept ships by both Chris Foss and Jim Burns. To which I believe I acquired for around $50 CAD. And those concepts are far, far prettier than what is offered as an example for this article.

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Sean Barfoot

How many in game hours will it take to earn a ship that costs millions of credits, when mission rewards are a few thousand credits? Will that even be possible before the next currency wipe?

Citizens like to talk about buying ships in game because it makes it sounds like a real game with actual gameplay loops and everything. But they don’t like to talk about the impracticability of actually earning one, especially given that 90% of their missions (basically the kind of thing you’d expect Bethesda’s radiant quest system to produce) are hopelessly broken.

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Lethality

I know I’m talking to the wind since you’re being obtuse by even posting what you did, but here goes.

Before they added this ability, detractors were “lol can’t buy ships in game and probably never will lol cash grab lol p2w lol”.

Well, here we are – ships for sale in-game. And color me shocked – you’ve moved the goalposts again now that you can’t complain about that anymore.

You as a solo player are not intended to earn millions of credits and purchase a capital-type ship on your own. That is an goal for an organization.

Right now though? You can absolutely earn the stuff single players are supposed to earn – Cyclone, Dragonfly, even a Prospector is not out of reach considering the revenue it will generate for you.

Also — and I hope I don’t really have to say this — since the game is in development those missions do not represent the kind of missions that players will be participating in down the road… ones that are more lucrative, based on reputation. And more to earn from them.

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Sean Barfoot

I have never mentioned ships for sale in the game before, so don’t know why you’re acting as if this is part of some ongoing discussion in which I’ve apparently moved the goalposts.

I’m glad to hear you can earn a couple of ships in game right now, but come come, you weren’t exactly crowing about the ability to only earn a couple of the most basic ships in game as a major win now were you.

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Lethality

You replied to a post specifically dealing with ships for sale in the game.

There are about 20 ships to earn in the game right now. Yep, that’s a win.

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Sean Barfoot

Now who’s being obtuse.

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Kickstarter Donor
Ken from Chicago

Aegis, of the various STAR CITIZEN manufacturers, have a design style that’s either aerodynamic, capital ship or “industrial” ship aka ugly ship. Anvil, RSI, Outland Consolidated even MISC (where the “I” stands for “Industrial”) have a more eye-pleasing designs.

The only one that comes close to ugly design, excluding the exotic “alien” remakes, is Drake, with its (barely) function over form philosophy. And even the “pirate bay” of starship makers find a way to squeeze some aesthetic appeal. I even prefer their Vulture design over the Vulcan.

That said, I guess ugly can often be intimidating so I cede that point to you.

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Utakata

Also a good point. :)

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Kickstarter Donor
Ken from Chicago

It’s okay, Bree. I remember a mmo reporter, Harry, of the former MMO REPORTER podcast, who was also super skeptical of STAR CITIZEN but was won over by of all things, their giant fuel tanker ship, the Aegis Starfarer. That was the first ship that truly interested him. He still had issues with the game but on this ship he was unabashedly for.

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Loyal Patron
sizer99

Yeah, that’s busukawaii (so ugly it’s cute). But it ain’t $185 worth of cute.

Thank you, StarCit, for continuing to be a massively entertaining trainwreck even in 2019.

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Matthäus Wey

Out of curiosity… in what way is it a trainwreck?

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styopa

How is it NOT?
It’s been in production since 2012.
They’ve rewritten their feature list umpteen times.
Their CEO is infantile. (https://web.archive.org/web/20151001220436/https://robertsspaceindustries.com/comm-link/transmission/14979-Chairmans-Response-To-The-Escapist)

Star Citizen’s Chris Roberts downplays currency stockpiling controversy: ‘You win by having fun’


It’s swallowed HUNDREDS of $millions$ with no actual product to speak of (tech demos and model viewers don’t count as a product).
By funding through Kickstarter with compensatory promises of games ‘someday’ they are more or less already spending their future profits, with a burn-rate that would make the boldest VC group wince: https://docs.google.com/spreadsheets/d/10bD_AckO6ItkogKCIlWuofAxyLeIizPvuLc8aNFMyGI/htmlview#gid=1613784768
Dates continue to slip into the vague middle future.
They’ve rewritten the engine at least what, 3 times?

cures80
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cures80

i bet everyone wants to produce a trainwreck then :D
playing every day atm – its already better than any space game of the past. Scope and vision are beyond breathtaking. The downside of a totally transparent development is that people that think games take 2 days to make will think youre producing a trainwreck, but who cares ;)

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Lethality

Aww, someone is sad they’re losing the Star Citizen war :(

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Utakata

I look at it as more a whaler’s wharf than a trainwreck myself. O.o

Xijit
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Kickstarter Donor
Xijit

It can be both!