In the wake of the massive ArenaNet layoffs that we’ve been covering since last week, Guild Wars 2 players have been – let’s be honest – positively freaking out on Reddit and on the official forums, especially once they realized the list of those leaving the company included names of very prominent Guild Wars 2 developers in key departments.
Game Director Mike Zadorojny has now addressed the playerbase, reassuring fans that efforts on Guild Wars 2 itself continue on.
“The Guild Wars 2 team is still committed to bringing content and feature updates to the game,” he writes. “The next episodes of Living World are already in development, Swiss tournament support is coming to PvP, we’re looking at more WvW events coming soon, and the return of the Super Adventure Festival is imminent. Our long-term plans for the game like World Restructuring and large-scale improvements to quality of life are still in the works.”
It also sounds as if the company staffing rearrangement will including buffing the team back up with people who’d been pulled off previously.
“The studio has recently been affected by layoffs, which is going to take some time to process. There’s no easy way for any team to adjust to that. We’ve had to say goodbye to friends and colleagues that we’ve worked alongside for years. We’re welcoming back some familiar faces to the Guild Wars 2 team that had been working on unannounced projects. After all is said and done, it’s going to take some time for us to adjust to our staffing changes. As the proverbial dust settles in the next few days we’re going to re-evaluate our schedules to make sure that our releases are realistic and allow us the time to make sure they hit our internal quality bar. This means that some updates are going to see delays, like the recent Warclaw, as we regain our focus.”
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