Final Fantasy XIV’s data center migration is happening in April

    
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Secrets?

One of the big changes coming to Final Fantasy XIV along with the next expansion isn’t really a matter of game mechanics; it’s a change of the game’s data center distribution, with the current single European center becoming two centers and the two North American centers becoming three. The result will hopefully be more stable data centers with fewer servers on each, but that will also mean a chunk of maintenance time and free transfers, as previewed on the official site.

The European data center split will happen on April 2nd and the North American split will take place on April 23rd; maintenance times have yet to be announced, but in the event that maintenance extends beyond 24 hours subscribers will be credited with an extra day of of subscription time. In addition, free transfers will be offered for characters on the affected data centers for two weeks afterwards, along with bonuses for transferring such as compensation for lost houses and a higher-than-normal gil transfer limit. Here’s hoping for a smooth transfer and solid performance after the fact.

Source: Official Site. Cheers, Fynale.
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Blaaznar

Recent changes to the game hopefully mean macros will finally run on the server and not on the client.
This plus lag reduction might breathe a new life into the game.

Leyaa1
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Leyaa1

Is there really any reasonable hope for an improvement of the 0.75 seconds ability delay with this data migration? Would me make consider coming back to the game. Did the devs say anything about it?

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Vincent Clark

I see valid complaints, but I’m not seeing any better solutions. We have 3 members of our static on Omega whom we won’t be able to play with after the move so I sympathize and understand.

Having said that, what would have been the better solution? The game continues to grow and my assumption is that FFXIV is trying to get ahead of that by expanding the data centers prior to Shadowbringers kicking off. This sort of move seems inevitable.

Random MMO fan
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Random MMO fan

I’m not sure about “inevitable” but there are some other things they could be doing to balance population and performance better. For example by adding more restrictions for new characters on more populated servers (right now the Balmung is still the only server that is closed for new characters on NA servers and on my primary server I have never seen a login queue even during recently announced free one month trial) or, by, for example, implementing better actions against bots which is still a HUGE issue in this game, even worse than in WoW (every day I log in I see bots with gibberish names constantly teleporting at Gridania’s Aetheryte plaza without using legitimate teleport action, or farming mobs from behind the walls in certain areas, or tank bots in low-level duties who spam Flash every few seconds and who sometimes get stuck running or keep trying to pull stuff even if your group have stopped for a break).

Not saying that this would solve all performance issues but it would definitely help, especially removing the bots (which could be achieved by, for example, hiring a few more people to process reports faster, or adding a detection to the client to detect the most popular paid bot programs – there’s one that existed for 4 years and still being updated with every new game patch and SE never bothered to try to detect it).

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Vincent Clark

The BOTS are a bigger issue for you than they are for me. But then, I’ve never seen BOTS in dungeons and while I have no doubt that some exist in the main city areas, I’m usually too busy playing the game to give it much notice. I’m content when I see monthly reports showing that they’ve removed/banned tens of thousands of accounts. It is what it is.

The real issue is that the game continues to grow it’s population, instanced content continues to expand and they have a new expansion on the horizon. Adding new data centers and additional servers seems the logical choice even if it does suck that some servers will no longer be on the same data center.

bereman99
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bereman99

Adding restrictions on more populated servers wouldn’t really help the main issue they are looking to address, which is data center performance as a whole. Doesn’t matter if the population is concentrated on Balmung or spread evenly among the rest of the servers – they’d still be accessing the same instance servers when trying to queue up the solo instances and dungeons and such.

We had issues on Faerie with getting into the solo instance at the start of Stormblood (which then impacted other ones as they intentionally lowered the cap on instance servers for a time) because so many across Aether were trying to enter at the same. Balmung just happened to have the largest concentration, but if you spread them all out evenly to the others we would have still seen the same overall numbers trying to get in that solo instance at the same time.

I also suspect it’s related to stability concerns with the new world visit system, which also would not be solved by capping the population of any one or two larger servers.

Random MMO fan
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Random MMO fan

You’re right, simply adding server restrictions for new players and specific servers will not help on same data center (considering the way servers are linked to each other on same data center), but it may, for example, encourage new players to start on other data center in case of US, where we already have 2 data centers (for example disable creation of new accounts for Aether and only allow them on Primal until the population of both data centers evens out). Wouldn’t work for EU, though.

I’d still rather see them to try other solutions like perhaps adding a new hardware to existing data centers and making appropriate code adjustments to take advantage of it (even if it will take more time and money) or perhaps finding a different location for their current server hosting with more available bandwidth without splitting it to different data centers. I want to play with more people, not less, especially when it comes to queue times during certain time of the day.

Cepiel
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Cepiel

Not really looking forward to this. Being on Gilgamesh and having friends on different servers thank to Savage raids, I’m dissapointed that I’ll wont be able to play with some of them because of this.

Random MMO fan
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Random MMO fan

Very bad move. With current data center I enjoyed being paired up with some fun people from Balmung/Mateus in dungeons and I also did play with some cool people from Coeurl through Party Finder.

With upcoming data center split, all those servers will be moved to different data center, meaning I won’t be able to be paired up with people from those servers or ever visit any of them. And I really don’t want to move from my server (Faerie) because there are a lot of fun and nice people playing there.

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BDJ

They obviously are doing it for a reason. They will probably offer migration for free for a limited time. Take advantage!

Andy McAdams
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Andy McAdams

I wonder if this would have any impact on the ability delay — whenever I come back to the game I always have a solid week long adjustment to “WTF! I was way outside the telegraph and I still got hit?!” because of that ~1sec delay

Swifty
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Swifty

I never have that issue. You do know you have be outside the telegraph when it disappears, other wise you will be hit. You can move back into the area when it’s gone, and the effect will not hit you.

Andy McAdams
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Andy McAdams

You actually need to be out of the telegraph about .75 seconds before it disappears otherwise you get hit. It’s always been that way for me on NA servers. Can see it similarly in the GCD as well where you can start the next ability slightly before the GCD is actually up

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BDJ

This is just the way the game functions. Always has been. I dont think its lag.

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Jeremy Barnes

Yea, this seems to be a design decision, not a technical problem.

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Syran

With the way some people keep defending the most obvious of issues, I’m really not sure if that’s sarcasm, or if you’re actually serious…

Leyaa1
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Leyaa1

Agree 100% with you on this. Although the most annoying part for me is the delay of proc etc. In particlar as a healer, i usually cast a heal and when its halfway completed then the proc shows. Really annoying and not fun at all.

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BalsBigBrother

I hope the performance improvement is really really noticeable because non of my EU FFXIV friends are very happy with this split.

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Toy Clown

The split will enable everyone on the same data center to visit with one another, group with one another and do raids, etc. It basically widens the pool of people you can play with, so I’m not sure why they would be upset with the split? Free transfers come with the server set-up for two weeks and if you do move off a congested server, you get double your housing fees back, even apartments.

I’m highly tempted to move to a less-populated server just so I can get a house, but I’ll still have all the same benefits that I had before. In fact, I could put an alt on different servers so they all can have houses or apartments and still play with my friends in the datacenter on other servers.

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BalsBigBrother

How does it widen the pool for EU folks we are all already on the same data centre right now ?

Random MMO fan
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Random MMO fan

It doesn’t widen the pool, it does the opposite since you will have lower amount of servers per each data center. And you cannot be paired up with or visit any other data center, this mechanics will not change in new expansion.

Some people just don’t understand how the whole system works.

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Toy Clown

Perhaps its a matter of perspective? Since the way we are now is we’re all on one server. Sure, we can group with others across server, but we can’t physically visit another server. This allows us to make friends across an entire data center, to visit them on their homeworlds and vice versa. Perhaps the difference of perspective is due to being a RPer, where I have made friends across several servers, but we’ve been unable to play together. With the new data center, most servers with RP communities will be in the same place, thus widening the pool of people to play with within our community.

I’m sorry to hear that you both feel it doesn’t widen the pool of people you’ll be able to play with. FFXIV is a popular MMO and is continuously growing – hence why they’re doing this now.

Random MMO fan
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Random MMO fan

Perhaps its a matter of perspective?

Maybe it is – you’re trying to think purely from RP player’s point of view, and RP players got VERY lucky because Balmung and Mateus will not be split. I am trying to think from a point of view of general players, who might enjoy doing other things, or have established social relation through Party Finder.
I already gave a specific example – if I want to stay on Faerie, I have to abandon some people on Mateus and Coeurl COMPLETELY (because those servers will be moved to different data center) – they will NOT be moving to my data center because they have lots of FC friends on their own center (especially the AeNet people on Coeurl, which is the largest FC there) and I also will not be moving from Faerie because I know a lot of wonderful people on it. This is a BAD thing for everyone who is in similar situation with established cross-world LCs and static groups which will be forcefully split after upcoming data center changes or who, for example, watches some FFXIV streamers from various servers and occasionally likes to group up with them without leaving their own server but now won’t be able to do so.

This is especially bad for EU people since they ALL used to have the ability to queue up together and now the HALF of them will be forced to split and will never be able to meet in game, not in dungeons or PvP areas or in any other way. This may also WORSEN the performance – people from one datacenter might just decide to move to another because it would be most populated one, creating extra load on one data center (and turning another one into ghost city with several hour wait time for places like Praetorium or Castrum Meridianum).

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BalsBigBrother

Yup all of the above, its not a nice thing to have to pick which of your friends you want to stick with and which you are essentially going to have to side line.

Even if you make alts or move characters to the other data center you are still going to have to pick one or the other in whatever time you have for the game.

Just not feeling good about this at the moment and I hope it doesn’t sour my feelings for FFXIV long term.

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Toy Clown

I hope my post didn’t come across as callous. I was truly curious and Random MMO Fan helped explain it. I hope things work out.

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Toy Clown

Thank you so much for taking the time to explain your perspective. I honestly had no idea why the upcoming changes were upsetting to people. Explanations are far better than attacks at another’s knowledge at widening other people’s perspectives.

I hope it works out for you all.

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Ravven

You’re correct – it will basically halve the playerbase and you won’t be able to group up with people on the other data centre. Chaos has always had stability issues, but I don’t think that had to do with too many players as the US data centres have a higher population and seem to do fine. (I can’t find any current numbers, but that used to be the case.)