The Daily Grind: What would get you to throw money at your MMO?

    
45

Forget sparkleponies and loot boxes: Sometimes what game studios try to monetize isn’t even remotely close to what we truly would like to buy. I don’t spend a lot of money on MMORPGs these days, not because I’m super-stingy and hate supporting developers, but because they rarely offer options that are worth my dollars.

For example, I’m all for purchasing gameplay content. If the Secret World series actually started pushing out more frequent story packs but charged for them, I’d be OK with that. Or if World of Warcraft wanted to sell housing? Take my kids’ college tuition, please. And if any MMO wouldn’t mind selling the ability to switch classes at high levels, then I wouldn’t even think twice before entering my credit card info.

Would would get you to throw money at your MMO? What would not only get you excited to purchase but also seem deserving of your cash?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
Previous articleThe Stream Team: A first look at Elder Scrolls Online’s Necromancer on PTS
Next articleEA sees quarterly and yearly revenue dropoffs, plans to port Apex Legends to mobile

No posts to display

45 Comments
newest
oldest most liked
Inline Feedback
View all comments