WoW Classic warns against overpopulating servers

    
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We’re at T-minus one week until the launch of World of Warcraft Classic, and Blizzard is hoping that it can get its server populations balanced out by the time the craziness hits. One of the crisis spots right now is the Herod PvP realm, which the studio says is so overpopulated that it could face up to 10,000-player queues if people don’t shove off and game elsewhere.

“While we are able to fit several times more players on a single realm in 2019 than was the case in 2006, we are not going to raise that cap any further, even though we have the technical capacity to do so,” Blizzard explained. “Raising realm caps would simply forestall the problem, letting more players in at launch but creating an unsustainable situation down the line, with severe queues when we turn off layering permanently before Phase 2 of our content unlock plan.”

Meanwhile, fan site Icy Veins has put up an incredibly helpful and informative WoW Classic content hub, complete with all of the guides, information, and links to add-ons that you will need. And if you need more help in getting psyched up, there’s a cool fan-made WoW Classic trailer that’s making the rounds. We’ve posted that for you below.

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kjempff
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kjempff

If they watched and learned anything from Everquest progression…
They should just open plenty servers so everyone can play, and when the 80% drop off happens around 1-2 month in: either force combine relevant servers or close servers and let those players have a free transfer to one of open.

This is not what Daybreak does but it is what they should have done if they had 10x more players for progression servers … exactly what WoW will have.

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Dankey Kang

I cannot for the life of me figure out why people are getting excited for this.

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Bruno Brito

Some people get excited for the world cup.

We like different things.

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Sorenthaz

So Herod is going to be the new Illidan/Tichondrius/etc. where it’s overpopulated with the edgy Horde PvPers.

At least cross realm won’t be a thing so I won’t have to worry about dealing with people from there.

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Jack Pipsam

I’m curious to see how many NA players might try to get in on the Oceania servers just to get in the game. Although with only two servers, it’s more than likely they’ll fill-up in an instant as well.

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Tamanous

It’s a harsh ping to those servers. I have no idea why anyone would want to. The pvp realm is also now High pop. 2 new pvp NA and 1 EU realms opened today too.

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Daniel Reasor

Part of it is that a number of Twitch streamers with high follower numbers have announced in advance what servers they’ll be playing on, prompting players to flock elsewhere in order to avoid the streamers’ followers. The other part is that Blizz learned their lesson from Wrath of the Lich King, when they launched a flood of new servers to handle demand at expansion launch only to end up having to merge them soon afterward.

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steel hunt

That is true, Esfand/asmogold chose faerlina as alliances, naturally less people
are inclined to play horde on that server. Whereas Herod is primarily horde based

Alyn
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Alyn

It becomes real in about a week. BfA? Welp, might be a ghost town in some areas-

“And when the day arrives I’ll become the sky and I’ll become the sea and the sea will come to kiss me for I am going home. Nothing can stop me now.”

Trent Reznor

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Richard de Leon III

I think there will be more than enough people on the live servers. Some people just dont have time or the urge to relive mechanics that arent time-friendly. I quit during classic cuz of the lack of LFR/LFD, so I doubt ill get back into classic anymore than a visit or two.

I’ll especially dislike the mob tagging and the global chat spam looking for group not to mention the eventual elitism keeping the average player down who isnt geared or cant play enough to keep up with the dungeon progress let alone the raiding.

One thing I did like with classic was the skill tress, I really wish the live game was more complicated rather than choosing a skill every 15 levels.

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Doubleplusgood

How will it work if I start a new account to log in and just play classic, nothing else? Will I be forced to purchase the retail game or could I just pay a monthly sub?
I would prefer not to reactivate my old game account and start new.

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Daniel Reasor

That’s a good question!

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steel hunt

You only need an active sub to wow that’s it.

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Denice J. Cook

I’m going to try getting my fav names again once the newer launch-day servers go up. Then I can hang out there instead of in some 10,000+ person queue.

I’ll leave my current three alt names on the PvP server they’re on, though, just in case populations on the newer servers drop later on.

I have the feeling there will be so much coming down the pike, though (with Time-Locked Progression server ideas, as well as servers that stretch out to include Burning Crusade and Lich King when they launch) that populations aren’t going to drop as much as people think.

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silverlock

Heck aiming for a future dead server is probably a good way to score a free server transfer down the line. Although you might end up losing your name that way.

kajidourden
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kajidourden

I subbed and downloaded this morning. I created two characters as well, the servers are already overpopulated before they even open. I might just wait a week before logging in because I have a feeling it’s going to be a disaster both from login queue and newbie area congestion.

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silverlock

I think its worth skipping some of the starter quests grind to level five then park it in an inn for that rested exp.

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Arktouros

When WOW launched the queues were so bad and the demand so strong to play on Archimonde they actually brought the server down for a week+ to get more/better hardware. So this seems pretty classic to me.

PvP server btw (:

kajidourden
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kajidourden

I made one character on a PvP server and two on a non-PvP server only because I wasn’t sure of what the real difference would be. Like, is it much harder to find PvE groups on a PvP server? Because if that’s the case no thanks.

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Lejon

harder to find pve groups? i dont think so, that was never the case. U play on PVE realms to avoid openworld PVP mostly. PVP realms always the most populated in my experience if ur looking for grps to play with

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Matthew Yetter

PvP and PvE servers both have the same amount of people doing dungeons and raids. There is no shortage of PvE groups on a PvP server. If anything, the PvP servers have more PvE grouping because players will often group up to quest together out of the simple reality that there is safety in numbers. Gankers will often avoid groups of players, but will happily make life miserable for a solo player.

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Arktouros

The main difference between PvP and PvE servers is that when there’s zone overlap usually PvP goes down. There’s no penalty for dying other than a run back from the graveyard so it’s usually not a big deal. If it gets too hot usually you can find an alternative zone in the same level range to try instead. Can actually make for some memorable moments as sometimes things can snowball into fights that break up the monotony of leveling.

Grouping wise there’s no difference and plenty of people looking for groups/content. Dungeons are the easiest source of loot/item sets that people want to gear up for raiding and get those sets as well. There’s no resilience in the game at this stage so there’s no difference between a PvP set and a PvE set so getting PvE gear is very viable and thus PvP focused players will still run them.

I remember one of the first raiding groups started pulling out Molten Core gear in the first few months of the game and they were just on an entirely other level compared to everyone else.

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Bruno Brito

Like, is it much harder to find PvE groups on a PvP server?

No, specially on Classic. A huge part of your PvP gear will come from PvE.