Crimson Desert’s lead producer talks about PvE, co-op campaigns, and trade

    
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Our own Black Desert columnist and many of our readers have pondered aloud just what awaits players in Crimson Desert, one of several newly announced games Pearl Abyss dropped on us at G-Star 2019. A bit of that wondering is probably done now as lead producer Jason Jung was able to offer a bit more insight during an interview that touched on some of the MMORPG’s base features.

According to Jung, Crimson Desert will be “really focused on the PvE players” with the potential for raids and dungeons in the game, along with large-scale battles against castles and trade between bands and corporations, both in preparation for these battles and in general. Crimson Desert will also let players play the majority of the game’s main campaign in co-op mode as well as provide “one storyline by himself,” which seems to suggest there will be single-player parts of the narrative.

As for PvP, it’s not entirely off of the table, just less of a focus, and even then there is still promise of an element of cooperation such as PvPvE. There also is promise of cross-play between PC and any console versions of Crimson Desert, though the devs have not outright said there will be a console version, and even then they’ll likely wait on the next generation of consoles.

source: WCCFTech

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Robert Mann

Well, if they can make PvE content that doesn’t feel like mobs are part of a dynasty warriors game (aka, crush hundreds at a time with no sweat) and expand upon their lifeskills to make some areas that are engaging instead of feeling just like a production manager (I know some people like that, options there might be a good thing!)… it might be pretty good for the PvE side of things.

I doubt they will make something I truly find ideal, but perhaps this will be of at least some interest.

Sadly, the PvP side of things is on a pretty strict hold for me, where I participate minimally at best, due to the prevalence of cheaters and people who need to get their attitudes checked. Where neither the cheating nor the ego issue is not a PvP specific thing… they impact the competitive side of things far more. So anything that doesn’t require that competitive aspect is currently where I look for fun, since people ruin the competitive side.

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Mia DeSanzo

I am looking forward to this one.

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Dankey Kang

If they can pull this off, this could be incredible. I’ll set my expectations suitably low though.

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Baemir

I still picture this game as a single player knockoff Game of Thrones RPG. That’s really all I got from their trailer.

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Toy Clown

This title has left me scratching my head, mostly I’ve wondered why they’re doing a “clone” of BDO when they could have added more PvE systems to it instead of creating a whole new MMO. Sounds like even though there will be PvE, it will be PvPvE.

I guess I’m curious how they are going to separate the two titles. Especially cash-shop and P2W-wise.

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ChoJun

Limited engine, if im not wrong they’re making Crimson Desert on newer and upgraded engine of BDO(expect similar graphics but less problematic pop-ins and etc) and in the first place this was supposed to be part of BDO update at one point when they were making BDO but it was seperated for w.e reason and made into new game. If this is upgraded BDO with an actual PvE content and not braindead mindless trash mob farming 24/7, as someone who had 10k hour achiev at the end of 2017 and still played till mid 2018 just for combat, game is amazing but it has insane problems that are fundamentally integrated in the game system/engine and are incredibly hard to change/remove as one problem spirals into others quite fast and honestly would be easier to make a new game rather than fix that mess.

I’m also wondering what’s going to be for BDO, stopping supporting and going maintenance mode or still pumping content for BDO/CDO.

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John Kiser

As far as I know the only thing that was originally supposed to be a part of BDO that was separated out into another game thus far has been the PVP stand alone thing they are rolling out.I didn’t hear anything about this that was supposed to be in the game like this.

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Kickstarter Donor
Crueltylizer

Really looking forward to this, but it seems to be a couple of years off.

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Solaris

I’m intrigued.

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3dom

> Crimson Desert will be “really focused on the PvE players”

I bet he meant “really focused on selling equipment upgrades to PvE players for $$$” – like it happens in BDO with artisan memory tokens and RNG equipment upgrades.

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Zero_1_Zerum

All I want it to have is PVE with optional PVP. Players can switch at anytime, anywhere, with maybe a ten minute cool down between mode switches to PVP keep people from abusing it, or just no switching to PVE in the middle of a fight. That way, I could stick to being a PVE player, and not worry about getting ganked by PVP players, and PVP players can still play with other people who want PVP.

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silverlock

The problem their is that PvP players will whine endlessly about class balance and suck the fun out of the classes.

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Utakata

That’s up to the developers to treat PvP and PvE separately though…if they are planning on doing this right.

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Kickstarter Donor
Vunak

GW1 comes to mind of developers separating PvP and PvE really well in terms of class balance and things.

hurbster
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hurbster

Nope, got fed up of my pet skills constantly being nerfed because of pvp.

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Kickstarter Donor
Vunak

Heh…. You see just as many people whine about class balance in PvE as you do PvP. So that is just a dumb statement.

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Robert Mann

True both ways, people constantly whine about it regardless. Also true, that game devs do a terrible job of making things fun and feasible without everything being “cookie cutter build that is boring and blah” 95% of the time.