Chronicles of Elyria has a new preview up for watchers of the Kickstarted, in-development MMO. Last last night, Soulbound Studios posted up its latest pre-alpha gameplay video.
“This is currently being developed in our Prelyria art style, which is a low-poly style that is a lot like greyboxing – if you’re familiar with the term – only prettier. Because it’s not just boxes and global lighting, it’s allowing our art team to explore mood and ambiance, as well as experiment with lighting for organic, indoor spaces. Once we’ve tested the mechanics and are happy with them, the team can worry about amping it up to the full-fidelity Chronicles of Elyria art style. It’s a ‘Measure Twice, Cut Once’ kind of process!”
The studio also says the environment shown in the gameplay slice is “part of a cave system that The Waerd have carved out and turned into a testing ground.” It’s not a combat video; it’s more focused on showing the different kinds of interactions the player can have with the environment, like scaling poles, jumping, and climbing – both vertical and horizontal. Just bear that in mind when you’re wondering why the semi-realistic MMO looks more like Worlds Adrift in this low-poly build.
MMO players will recall that Chronicles of Elyria has previewed this type of movement gameplay before: at PAX East 2017, when we had a long sit-down with the team. Back then, it wasn’t in the greybox-esque engine, but the comparison certainly provides a good reference for the current state of the game.