Amazon says New World’s territorial sieges represent a ‘social dynamism that no other game has’

    
58
Amazon says New World’s territorial sieges represent a ‘social dynamism that no other game has’

Amazon Game Studios may have delayed New World and changed its PvP up dramatically, but it’s apparently going to keep on pumping out preview content. The latest comes in the form of a new dev vlog, this one on the game’s overarching territorial war and invasions.

“When two territories clash, a war can begin,” the devs say. “One territory can challenge another to war at their fort. If one company is in control of a territory, if you have enough standing you can go with your company and try to do basically a hostile takeover. Every company in control of a territory sets what’s called a siege window. Once that’s scheduled, you have this one-hour, intense PvP battle” – a 50v50 match described as the “pinnacle moment of PvP in the game,” complete with siege weapons to help the attackers bust through the gates.

“It’s a new level of social dynamism that no other game has,” Lead Systems Designer John Liberto says of the fort capture mechanics. (We expect you’ll have some words on that one in the comments, given how many MMORPGs have similar territory and siege mechanics going all the way back to 2001’s Dark Age of Camelot.)

There’s a chunk of video time spent on the NPC invasions that will also make trouble for player-held territories. You can watch the whole thing down below.

Source: Twitter

No posts to display

newest oldest most liked
Subscribe to:
Reader
Kanbe

AGS: Rewriting history 1 press release at a time.

Reader
Jiminy Smegit

Social dynamism sounds like a phrase from someone who spends more time with spreadsheets and powerpoint than he does with actual video games.

How far back do we attribute credit to predecessors though? New World is derivative of DAOC, Warhammer, a million Korean grindfests and WoW, which is derivative of Everquest, which descended from MuDs, which were an online evolution of text adventure games etc etc. It all comes back to Pong really, nobody gives that game its due.

Reader
Steven Williams

Alright, when they start pulling stuff like that, it’s a good time to get worried.

Alyn
Reader
Alyn

Amazon Gaming studios follow these words;

“Well done is better than well said.”
Benjamin Franklin

Reader
Jo Watt

I’m pretty sure by the time they launch this game they will also claim it is the first mmo.

Which I mean technically I guess its true.. it’s their first one… wait it all makes sense now. Maybe they just mean its “their” first mmo with pvp siege mechanics.

Reader
Bruno Brito

Let’s be fair, none of these morons ever played jack shit in their lives.

That’s why they actively think ( or pretend to ) that this garbage is a “social dynamism that no other game has”.

Random MMO fan
Reader
Random MMO fan

Well, John Liberto was a level designer at Epic so he did play games, just FPS kind of games ;-) Last game he worked with at Epic was Paragon and we know how it ended.
Michael Willette, senior producer, was a producer for Killer Instinct and before that he never did any MMORPG projects or played any as a part of his job.

Scott Geiser did work with MMORPG projects but he is a software engineer and definitely not someone who makes game design decisions.

David Verfaillie did not work with any MMORPGs according to available info.

Scot Lane who is a game director also never worked with any MMORPG projects before and probably never played any.

So yea, most of them never worked with any MMORPG games, and the ones who did are not the people who make design decisions ;-)

Reader
Bruno Brito

was a producer for Killer Instinct

Fuck, i love that game.

Reader
Dankey Kang

Wow, 50v50. Come back with you’re doing 300+ like Planetside has been doing for the past 7 years.

Random MMO fan
Reader
Random MMO fan

EVE Online has been doing this since 2003 with much larger amount of players and it has much more interesting and meaningful territory control than New World ever will, but apparently Amazon developers do not know anything about those games ;-)

Reader
Dankey Kang

I’m pretty sure Warhammer online did larger sieges back in 2008 (I remember getting single digit FPS in them)

of course if it’s older than a year or two it doesn’t exist as far as most people are concerned.

Reader
Zero_1_Zerum

PvP is not my wheelhouse at all, but that sounds an awful lot like the PvP parts of other games I avoid.

Are we sure the New World devs aren’t from a different dimension, where what they’re doing is cutting edge, and they don’t realize they’re in this dimension, where it’s all old hat?

Or are they just inept?

Reader
Mark Jacobs

I’ve generally stayed away from attacking fellow developers in any post, blog, etc. over my career. One more statement like the one above, and I think I’ll revisit this policy.

I get that they want to make statements that their corporate food chain, including Jeff Bezos, will like but this “We’re the first to do everything” is just B.S. I’ve always tried to credit other devs, like Kesmai for example on the 3 realm concept or SWG/Raph for the amazing crafting system, when we did/do things that were inspired by other developers. It’s the respectful and I believe the right thing to do. While I don’t expect other devs to do that all the time, going the opposite route and claiming that you’re the first to do something or that you do something that nobody else has is just stuff and nonsense.

Raap
Reader
Raap

Unfortunately ‘respect’ isn’t really something Amazon cares for. It seems to do whatever it thinks it can do to squeeze a few more sales out of this thing, including outright lying.

If you have followed the development of this game even slightly, you will have noticed the way they handled the “oh by the way we’re a PvE game now, all previous followers and dedicated alpha testers who wanted an open world PvP game and waited for this game for two years, this game is no longer for you”. That should speak volumes regarding just how much they care about what people think of them.

Anyhow, to all readers, I apologize for seeming ranty in these New World articles. The way this company operates just really ‘triggers’ me. Their dishonesty, the way they treat players and act all high-and-mighty “we’re the greatest newest innovation ever”, it does something to me that almost nothing really does when it comes to MMO games: This shit makes me very annoyed, practically angry.

Reader
Lateris

I used to criticize, until I tried to make my own game and I found that it is not that easy :) That changed everything for me. Maybe at that Studio it is the leadership taking this motto or the marketing leadership?

Reader
Mark Jacobs

Lateris, yeah, I have no idea who is ultimately responsible for the words. At EA, marketing and Investor Relations were all about telling people what to say/what not to say so who knows? But, stuff like that, I mean, that’s just silly and disrespectful to all the developers/games that went before you. Now, marketing/IR might not give a damn as they have their own jobs to worry about but it’s still annoying. But I’m sure there is a lot of pressure on the AGS studios because of all the money that has gone in there and so far, no successful game or game using its engine has come out.

As you say, making a game and being a successful developer is hard enough, we shouldn’t make it worse by beings jerks to each other. That’s why I’ve never gone after another dev (unless they took a shot at us first) and only once called out a publisher. But man, it’s getting tempting when I see stuff like that.

Reader
Bruno Brito

It’s Amazon, Mark.

You know exactly why they’re saying this.

Reader
Robert Mann

It’s… the same instanced siege mechanics that are all over so many PvP centric games that desire to avoid the stigma of offline raiding.

Social dynamism and PvP? Oh, you mean insults, trading territories, and otherwise making life as miserable as possible for each other? ‘Alliances’ and ‘backstabbing’ along with spies as a common tactic? Seen all that plenty too, thanks.

All these quotes sound like they are from the same people who were surprised at how people acted with OWPvP. Sheer ignorance is not a good look, especially when you should be an expert.