Today is the day for another team-based multiplayer FPS to arrive on the scene. This time it’s Riot Games’ turn on the sub-genre with the official worldwide launch of Valorant, which has arrived with some new features and a bevy of adjustments.
The headline features are, of course, the newly arrived Agent Reyna, who was unveiled yesterday, along with the new Ascent map, which is described as “an open playground for small wars of position and attrition.” There’s also a beta of the promised new game mode known as Spike Rush; details on this mode aren’t outlined, nor is the length of this mode’s beta, but the patch notes describe it as “a fresh and more hectic flavor of Valorant.”
The launch update notes also detail a number of changes to several Agents, a restructuring of the mid chokepoint for the Split map, and a wide variety of bug fixes and other changes. The notes also point out that there is no competitive mode at launch; the devs want to ensure the game is stable and to act on some player feedback before competitive play goes live.