Corepunk adds Diablo-style loot piñatas to its gameplay world

    
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If you’ve been craving the sweet-and-salty combination of Orcs and high-tech gadgets, the wait for Corepunk must be agonizing. And while it was a bummer to hear that the studio delayed the closed beta until this December, at least we’re starting to get more communication on this game as we head down that stretch.

Artificial Core showed up on Reddit to post a helpful recap (slash sales pitch) for Corepunk to those who are uninitiated. The studio also shared that it’s shoring up one of the key systems of the gameplay loop, namely loot, which sounds like it’ll be exploding out of mobs Diablo-style.

“We are working extensively on the feeling of combat, as well as on the mobs’ AI,” Artificial Core said. “We really hope that you will like the end results. One of the really cool features which we have wanted to add for a long time (and which has rarely been done in other MMORPGs) is the looting system, in which the loot drops on the ground (like in ARPGs).”

Source: Reddit. Thanks Protobear!
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angrakhan

I’m pretty excited about this, but also concerned about their open pvp ruleset. Last I heard their suggestion for players wanting to avoid pvp was to basically stay far from cities and hide. Even assuming that would work (which I’m highly dubious it would), don’t you have to go into town at some point to sell and get new quests forcing you to run the gauntlet of PK’er waiting on the outskirts?

Beef Bologna
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Beef Bologna

Can not wait to try this one. I used to play an indie MMO that had the Diablo style gameplay, levels and pre/suf loot tables with the crafting and skills of UO. It really played great imo!