
Lost Light, the mobile and PC survival shooter from NetEase that we first reported on last year and checked in on last month, is back in the news once more as the game has now moved from open beta to full-blown globally launched game.
The release naturally arrived with a new patch that wiped progression, kicked off a daily login campaign, and added features like an expanded map, the addition of a female character, a new custom lobby mode to let players tailor their game experience, and a new assault rifle among other updates.
Naturally, the global launch has come with a fresh new trailer that can be seen below, while interested players can get a peek for themselves on iOS, Android, direct PC download, or Steam.
sources: press release, official site
My characters are on Everlasting (for the moment). Mostly because it was considered the “roleplay” server. I forget which server was identified by the community as the PvP server.
Indomitable is still PvP! :D
I got back on this weekend, and honestly forgot how much fun the game was (although by current standards the menu interface too a while to get used to again.)
As to Excelsior’s popularity…Come on, we’re talking Superhero Comics fans here, and “Excelsior” was Stan Lee’s catchphrase at Marvel Comics from the first Fantastic Four comic issue on -so OF COURSE when a Marvel fan sees a list of Server names to choose from – they’ll pick that one.
As a Marvel and FF fan myself, I WOULD have picked it, but I had a friend who was already on another server, so I went with that one.
I think he had just passed away end of 2018 and the servers started that following spring.
I do miss his cameos in the marvel movies.
Due to its dated interface, controls, and systems, I hope some of the vets start putting up some new player guides for people, otherwise many may become frustrated at the games “figure it out yourself” design.
Also, that means the vets straying from the “I can make any class easily solo the entire game because ive got the experience and money in game to make it possible” mindset that has often clouded the forums as new players ask for help.
The truth is, some classes are notably harder to play and do well on, especially solo, and ALL classes have a stark difference between those with basic enhancements slotted (think basic gear), and IO sets (optimal gear).
Honestly, there are so many guides on the forums, what we really need are guides for the guides. It’s overwhelming. :D I will say the unofficial Homecoming wiki is super good at explaining things, and there’s a really nice “what’s different about HC” guide too.
Edit: lol, actually, there’s already a guide to guides too. Welp!
heh, nice. I did look through a few pages of the guides, and there werent any really that stood out as good “First time player” guides for picking an archetype, or power sets.
Nothing that helps clarify things like “Hey, controller might seem neat, but due to its horrible ability early on to do damage, its going to be a big struggle to defeat enemies quickly”
or “Defenders seem cool, blasting and healing and buffing, but ultimately they struggle to do damage and your progress will be really slow without a team”
Every vet will step in and swear that every class and powerset is something they can play in disagreement to the above statements. However, thats adding in their vast experience and the fact that they usually twink their new characters with crazy good enhancements, know to pick up the free powers from the P2W vendor, how to grab the transporter power from collecting the badges in the first zone, etc etc.
Oooh that I can help with – Eliot did blueside and redside guides for picking an AT back when CoH first got revived in 2019. More granular than that is going to be on the AT forums.
Edit: I just can’t really agree with the rest of this thread guys. You’ll be level 2 or 3 for like a minute tops. Go to the P2W vendor and get some extra attacks and free enhs and speed buffs. Balancing damage, accuracy, endurance, and so forth is literally how character building works, it’s the how the game progresses. Put some accuracy enhancements in your skills and go kill skulls. You wouldn’t fight naked in WoW; you don’t fight without enhs here.
I’ll agree with Dug here. The guides, back when i played, were *very* weak. Most of them stipulated knowledge from you, while i was busy dealing with a very bad skill system because…jeeeeeeesus this game feels AWFUL to level when you’re level 2/3.
Man, this is so true. You are so weak in those early levels and will die a lot. This is a dice-roll game. You will be standing right in front of the mob your fighting and miss. Modern players are not used to that. And don’t get me started on those cave missions.
Accuracy is the least fun aspect of this game for me.
Nothing sucks worse in games than missing your attacks, unless its a skill issue.
RNG misses are awful, especially in CoH because the miss chance is so high before you slot Accuracy in your powers.
Mac has more info on his charts in a forum post and a README doc.
I installed it last night. Was going to poke at it later today. I never played it before and know next to nothing about it.
Welcome to Paragon City!
I played a bit this afternoon. Made my villain character: Veiled Miasma.
Got the hover ability. What more do I need really?
I was one of the many who created a new account, and a new avatar on Torchbearer.
I was, am, and will continue to be thrilled by positive CoH news in 2024.
Good to see. I got some BG3 time in with my friends (still on act 2), and mostly played Civ 5 and 6, but seeing CoH do this well on the new licensed servers of homecoming does one’s heart good. I will always have a soft spot for CoH.