Big changes are coming to every single class in World of Warcraft when the next expansion goes live. The official site has already shown off six of the game’s extant 11 classes, but the series of redesign entries continues with an examination of Shaman and Warrior changes.
Restoration Shaman is remaining in much the same place, but Enhancement and Elemental are both receiving big overhauls starting with a new resource called Maelstrom. Elemental will play similarly, with a smoother rotation but similar functional play; Enhancement, meanwhile, is being thoroughly retooled with a greater emphasis on melee abilities, more control over random spikes, and fewer low-impact buttons in exchange for more high-impact ones.
Warriors, meanwhile, are going to be far more reliant upon talent choices to define a given playstyle, with Arms and Fury in particular gaining a number of new talents to tailor the class to the player’s preference. The core identities of Arms as a spec of precision strikes and Fury as a raging berserker remains intact. Protection, meanwhile, has a more varied setup of abilities to mitigate incoming damage. There’s also a new community recap of BlizzCon available to watch just below. That’s not a Warrior thing, just a WoW thing.