PAX West 2017: Taking a closer look at En Masse’s Closers
When I visited the En Masse offices during PAX West, it was a crash course in learning how to use a controller -- which...
PAX West 2017: Hands-on with Amazing Eternals
If I had to pick a PAX West booth to give an award to for sheer fun factor, it would go to Digital Extremes’...
PAX West 2017: Trion’s PvE MMO shooter Defiance deserves a second look
I admit that before PAX West 2017, I hadn't logged into Defiance in a long, long time. I couldn't even say how long. Even...
PAX West 2017: Hands-on with Dauntless’ new behemoth
Although I'd recently played a bit of Dauntless, I was looking forward to my hands-on at PAX West. That's because I was primed to...
PAX West 2017: Ship of Heroes on exploration, community, and recapturing the magic of City of Heroes
Sometimes MMORPG players might get the feeling that game companies will let just about anything slide in order to keep the most revenue streaming...
PAX West 2017: Total War Arena’s hounds of war and World of Tanks’ war stories
When you think about Wargaming, you don't really think about characters or troops -- you think about war machines. But Total War: Arena's inclusion...
PAX West 2017: Dual Universe demos its persistent, seamless, sandbox universe
If you were hoping that another title would pick up the idea of a voxel world and run with it, you're getting your wish....
PAX West 2017: Trove’s next big patch will focus on clubs
While most of the focus at PAX West 2017 for Trove was on the Eclipse expansion that just released (with its new Atlas, Shadow...
PAX West 2017: Rend expands world size, adds more MMO elements
Wondering what happened to Rend since its big debut at PAX East? Frostkeep Studios went decidedly quiet over the summer after the three-faction sandbox's first alpha....
The LOTRO team dishes on Mordor and PvMP
Hungry for more information about Lord of the Rings Online and its recent Mordor expansion? YouTuber Stefalla interviewed Standing Stone Games CM Jerry Snook...
Tamriel Infinium: ZeniMax’s Rich Lambert on Elder Scrolls Online content development, past and future
Morrowind was very likely a great boon for The Elder Scrolls Online. Although ZeniMax Online Studios hasn't released any solid numbers, the staff has...
Final Fantasy XIV’s Naoki Yoshida on Stormblood’s release, AI issues, and MMO history
After all this time, I'm sure some of you forgot that my original E3 2017 interview with Final Fantasy XIV's Naoki Yoshida was supposed to...
Ship of Heroes talks indie scope, community positivity, and designing the world
Ship of Heroes is gearing up for PAX with drop-ins with community vloggers, including The Positive Gamer, who has a flythrough video of Apotheosis...
Touring Trove’s new Eclipse expansion with the Trion team
The big solar eclipse may have been yesterday, but today marks the beginning of Trove's Eclipse! And luckily, this one will last much more...
John Smedley talks about the game industry but is mum about his studio’s project
It has now been seven months since John Smedley shut down Pixelmage Games and took his team over to Amazon Game Studios to set...
Massively OP Podcast Episode 131: Just surviving
Justin and Bree cover Guild Wars 2's Path of Fire, LOTRO's Mordor, Final Fantasy XIV's playerbase, Dual Universe's investment, and NCsoft's financials, then interview H1Z1: Just Survive Creative Director Ben Jones.
Interview: Daybreak’s Just Survive drops H1Z1 branding for massive revamp and relaunch today
Remember the survival version of H1Z1? If not, we can't say that we blame you: Since Daybreak split the game in two, the bulk...
Cliff Bleszinski thinks streaming the LawBreakers testing was a mistake
Hey, kids! Want to read a big long interview with Cliff Bleszinski about launching LawBreakers? Because you probably shouldn't read it if you're an...
Ubisoft on Skull and Bones’ business model, ‘treasure chest’ lootboxes, and live events
If you thought that Ubisoft's Skull and Bones pirate MMO wasn't going to have lootboxes, seriously, what rock are you living under? (And is...
VR is still on the table for Star Citizen
VR-centric website Road to VR has a brief quote from Cloud Imperium Games that might be good news to those of you still hoping...