Players who aren’t into cosmetic effects can also take advantage of this weekend’s stash tab sale, offering discounts on every different type of stash tab to make storage that much easier. Players can also still grab purple footsteps, portals, and weapon effects by signing up for Twitch Prime. You can check out the new microtransaction system and the Twitch Prime cosmetics in the videos just below.
Games in our Multiplayer category are multiplayer online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include OARPGs, online shooters, online strategy games, mobile MMOs, and other pseudo-MMOs that optionally provide single-player, offline, or custom-server support. We formerly categorized Multiplayer titles as “Not So Massively” games. You may also be interested in our MOBA category for PvP-centric arena battlers. [Follow the Multiplayer Online Games category’s RSS feed]
There are a lot of new toys for builders and attackers to enjoy with this patch. Elevators, drawbridges, crenelated walls, and boiling siege cauldrons can all be used to customize one’s home base, while explosive orbs offer player barbarians a way to get that lovely grenade-like experience.
Perhaps the most interesting addition is that of avatars of the gods. These are giant, Godzilla-sized protectors that will be attacking player towns. It’s a good thing that defenders can whip up shields to keep them at bay, isn’t it?
Malthael, otherwise known as “that wicked-looking scythe guy on all of the Diablo III: Reaper of Souls covers,” has been announced as the newest playable character for Heroes of the Storm. This assassin uses skills like soul rip and death shroud to destroy foes on every level.
“Once the Aspect of Wisdom, Malthael abandoned heaven after the Worldstone’s destruction,” Blizzard introduced. “In secret, he had resolved to end the Eternal Conflict by becoming a Reaper of Souls and eliminating everything affected by demonic corruption, including humanity.”
While Malthael is playing hooky from the franchise, Diablo III has kicked off its beta test for the upcoming Necromancer class. Blizzard’s also posted video of the female Necro to complement the male cinematic shown earlier this week. You can check out the class (along with the new challenge rifts) by following the directions on the patch notes page and installing the beta test via the Blizzard Launcher.
“Horizon Lunar Colony is an Assault map set in a scientific base on the moon,” the studio said. “Built as a first step towards humanity’s renewed exploration of space, the colony’s goal was to examine the effects of prolonged extraterrestrial habitation — on human and ape alike. The scientists’ research proved incredibly promising… until, suddenly, all contact and communications with the base were lost. Now, many years later, attacking and defending teams must return to the moon and battle for control of the colony’s facilities, all while they discover clues as to the fate of its previous inhabitants.”
Season five of competitive play began last night, and participating players can earn a South African icon and spray for their accounts. You can take a peek at the Horizon Lunar Colony map after the break!
Ever since last year’s BlizzCon when Blizzard announced the Rise of the Necromancer pack for Diablo III, we’ve known the classic class was coming to the game. In fact, we’ve been watching it through the beta all spring. We still don’t know when it’s launching or how much it’ll cost (although we do know the pack won’t be free — the vast majority our readers guess it’ll be in the $10-$20 range, but we’ll see).
But today, we do get a glimpse into the marketing side of things as Blizzard has released the cinematic intro video for the male Necro. Enjoy!
“For those of you who purchased a Soldier or Master Founder’s Pack, the Name Reservation period will start on June 16! If you haven’t purchased a Founder’s Pack yet, what are you still reading this for!? Packs include tons of great benefits, including Masters, Skins, and Membership time, all at a steep discount. Grab or upgrade to a Solider or Master Pack prior to June 21, and get everything inside—including early name reservation—before they’re gone for good!”
The South Korean studio has launched a lengthy story cinematic to cap off the launch announcement; we’ve included it below.
While you’ve been off playing other games, Grim Dawn has become a sleeper hit in the ARPG community. The dark game just announced its one millionth copy sold since its February 2016 launch. As a cherry on top of that cake, over 200,000 batches of DLC have been purchased by players as well.
And times are about to get even better for Grim Dawn. This year, the multiplayer game will roll out a so-far-unnamed expansion, and part of this release will include the new Inquisitor mastery. Inquisitors are “hunters of all things eldritch and bizarre,” wielding skills such as protective seals and offensive runes to decimate the army of darkness. If you like classes that toss out traps left and right for enemies to stumble blindly into, then the Inquisitor is tailor-made for your desire.
So here’s a new one to our games list today: Indie developer D.W.S’s “all the things” ARPG Prevent the Fall. It’s one of those dungeon crawlers that supports everything from singleplayer offline to fully online multiplayer mode, and it boasts VR support too.
“The major features are all in place, and you can rise to level 20. The game features optional virtual reality support, but it is not required. It can be played with gamepad, vive motion controllers, or keyboard and mouse. Oculus Touch will be officially supported in the future, but Oculus users can currently participate using gamepads. The Action RPG gameplay revolves around generated quests with a mixture of generated and static dungeon elements. You can play entirely in single player, or can host or join multiplayer co-op sessions. Co-op sessions can mix and match VR and non-VR players.”
D.W.S cautions would-be players that the game is “very much a work in progress” with the usual assortment of early access bugs. The game is expected to move out of early access by the end of 2017. As of press time, the EA version of the game is just under $13.
Check out the pics and the early access video – oddly hazy, right?
There has been a development in the world of Overwatch that may point to the debut of a brand-new hero.
Blizzard posted a lore update today in the form of fictional emails and blueprints regarding the fate of lunar colony. The messages mention a gorilla outbreak on the moon, with two specimens still unaccounted for: Winston and Hammond.
This could be a prelude to a new playable character, something that Game Director Jeff Kaplan recently confirmed was “on the horizon.” Rumor is that this hero will be Doomfist, which would make this lore piece an origin story of sorts.
Meanwhile, the studio shut down any hopes that a single-player story campaign is in development. “We don’t have any plans for that right now,” Blizzard said on Twitter.
Conan Exiles has another new Q&A thread up on Reddit over the long weekend, and the first takeaway is invest in a coat and some sunscreen. Funcom’s Joel Bylos says the team is still working on the weather system, including new weather types in the new biome and maybe some fixes to sandstorms. “Weather will affect temperature, and Exiles will need to start worrying about temperature in the next biome,” he explains. In fact, the new biome has a lot of new content; expect things like fishtraps, crabtraps, beehives, and fiber harvesting tools.
Bylos also promises custom stamps, shoots down a foundation placement request, gives advice on how to defend against climbers, and reminds players that Funcom isn’t making a “community consensus” game. And then there’s this from a player:
“What are you going to do about the game? Its so riddled with bugs, and exploits even the RPers are leaving. Most of the servers are at 0/0 people logged in, some are shutting down. Even viewer count on twitch is low. You’re game is basically dead and its not released. Content is coming to slow, bug fix’s too slow. For a game that saved your company, you sure are royally screwing it up.”
There seems to be a very rabid, very enthusiastic community that’s developed around CD Projekt Red’s The Witcher (particularly its third installment), to the point where it might be making BioWare a little nervous. And if you have a hit IP franchise with its own TV series on the way, why not make a few extra bucks by developing a spin-off? Perhaps a digital card game, hm?
Possibly taking a cue from how Hearthstone drew off of World of Warcraft, Gwent is a card game set in the world of The Witcher. The card game just went into public beta on PC and console earlier this week, offering players a chance to see what makes this game different from its competition.
One interesting upcoming feature is that Gwent will feature a rich story mode: “Brought to you by the creators of The Witcher 3: Wild Hunt, the single player campaign of Gwent thrusts players into an event-rich world they can roam freely. To be released in episodes, the story unfolding in the campaign will feature the choice and consequence mechanic the Witcher games are known for.”
Have you ever climbed a volcano? Massively OP’s MJ has. But she’s never climbed into a volcano. Thanks to ARK, she’s getting to cross that off her bucket list — at least the virtual one. Today’s the day MJ is diving into the new volcano. Hopefully she will be able to go more than a couple steps into that dungeon there. What will she find when she gets inside? You’ll have to join us live at 12:00 p.m. to see!
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, May 27th, 2017
“Destiny 2 uses a hybrid of client-server and peer-to-peer technology, just like Destiny 1,” Engineering Lead Matt Segur explains. “The server is authoritative over how the game progresses, and each player is authoritative over their own movement and abilities. This allows us to give players the feeling of immediacy in all their moving and shooting – no matter where they live and no matter whom they choose to play with.”
The decision isn’t about money, Bungie says, as it’s “invested heavily in new server infrastructure” and cloud servers already. “We really believe this is the best model for all of Destiny 2’s varied cooperative and competitive experiences,” Segur says.