Official Site:Â ArcheAge Studio:Â Trion Worlds Launch Date:Â September 16, 2014 Genre:Â Fantasy Hybrid Sandbox Business Model:Â Hybrid F2P (Optional Sub, Cash Shop) Platform: PC
It's surely frustrating for players and devs alike that most of the conversation surrounding ArcheAge and ArcheAge Unchained for the last month has concentrated...
Bethesda's busy digging another grave for Fallout 76, this time by saddling the troubled online title with a problematic subscription service that is broken...
Justin and Bree discuss Onslaught aka SWTOR's first expansion in three (!) years, Fallout 76's latest kerfuffle, the return of Kritika Online, ArcheAge's ArchePass confusion and rework, DDO's mounts, BlizzCon, and Halloween, with a mailbag topic on MMO toxicity.
The (re)launch of ArcheAge Unchained is of significant interest to certain parties who are hoping that this "do over" finally will propel this sandbox...
Justin and Bree discuss ArcheAge Unchained, the Daybreak EverQuest and PlanetSide 3 situation, Riot's big reveals, Fallout 76's expansion delay, plus chat on gaming routines, gamers' breaking point with studios, and the problems with RvR.
ArcheAge Unchained officially hit Steam last night after a couple of delays, and while name-claiming and character-creation locking and unlocking is still a bit...
Gamigo's touting it as a "successful launch," but ArcheAge Unchained's slow rollout yesterday was more like a typical MMO launch, beset by queues, crashes,...