Studio known primarily for Star Citizen.
cloud imperium
Star Citizen talks ship progress, character customization, and what’s not making the 3.1 alpha
Another week, another episode of Star Citizen's Around the Verse. CIG's Los Angeles branch kicks it off with a check-in and says it's reorganized...
Star Citizen deep-dives Squadron 42 living AI, opens up Aegis Vulcan sales
This week's Star Citizen Around the Verse episode is actually more about Squadron 42 than Star Citizen. To illustrate how the game is coming...
Star Citizen’s new $185 Aegis Vulcan support ship is so ugly it’s cute
On this week's episode of Around the Verse, Star Citizen's Sandi Gardiner and Chris Roberts bookend segments on the ship pipeline in the game....
The Daily Grind: Which MMO is the absolute best if you’re a whale?
At the end of every year, I always do a Daily Grind on the most expensive MMO to play at that exact moment, with...
Perfect Ten: The tabletop GMs behind MMOs
One of the advantages to computer RPGs, I've always thought, is that you don't need a friend who you can alternately sucker or bribe...
Star Citizen’s Cloud Imperium reps meet with California Better Business Bureau
Cloud Imperium apparently met with representatives of the Better Business Bureau in California for an "introductory meeting" that the Star Citizen studio described as...
Star Citizen is balancing the crap out of ship weapons as the Crytek lawsuit drags on
Chris Roberts is joined by CIG Leader Writer Dave Haddock for this week's episode of Star Citizen Around the Verse, during which they check...
Massively OP Podcast Episode 156: Downfalls and uprisings
Justin and Bree discuss MMO and MOBA sunsets, WoW's Battle for Azeroth, Alganon, DDO, Star Citizen, and Blade & Soul, plus a bit about Ultima Online and LOTRO, with mailbag questions on Guild Wars 2's classes and the state of MMO communities.
The Daily Grind: What would you pay for an MMO subscription in 2018?
Here's something you probably didn't know about Camelot Unchained: Yes, it'll have a sub, but it won't be $15. Mark Jacobs re-confirmed that it'll be...
Star Citizen touts Squadron 42 progress, monthly studio report, and the 3.0.1 alpha
The Star Citizen crew is back to work on Squadron 42 in 2018, as chronicled in the latest episode of Around the Verse. The...
Star Citizen: Subber PTU access ‘perk’, developments in the Crytek lawsuit, and patch 3.0.1
Who says subscriptions are dead? Not Star Citizen. The alpha MMORPG has long taken a page out of the Pathfinder Online playbook by offering...
Star Citizen: The alpha 3.0 feature trailer and Squadron 42’s
On this week's Around the Verse, the Star Citizen devs are dipping into Squadron 42 specifically to explain the design behind the Coil, a...
Perfect Ten: Major MMO expansions and updates to expect in 2018
Now that we're almost 1/12th of the way through 2018, it's probably about time to stop anticipating the year and start experiencing it. We...
Star Citizen’s second installment of Calling All Devs has information, but not a whole lot
The second installment of Star Citizen's Calling All Devs is out now, and if you want to see what it's like when developers sit...
Whatever happened to Ascent: the Space Game, Aura Kingdom, and Fragmented?
Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy...
Star Citizen explains where baby ships come from
Star Citizen just wouldn't be Star Citizen without its obsession with meticulously crafted starships, and they're exactly the focus of the Ship Shape segment...
Camelot Unchained lands $7.5M investment to hasten development: Our chat with Mark Jacobs on funding, VR, and beta one
If you know one thing about indie MMORPG Camelot Unchained, it's that CEO Mark Jacobs appears to dwell perpetually in internet comment sections amiably...
Star Citizen promises that Alpha 3 patches will be more predictable and regular
Now that Star Citizen's Alpha 3.0 is finally here, the team has a high outlook for the development process going forward. In this week's...
Star Citizen developer Cloud Imperium files motion to dismiss Crytek copyright lawsuit
The bombshell of December 2017 was the news that Crytek was suing Cloud Imperium Games and Roberts Space Industries, the companies behind the sprawling and...
The Daily Grind: What MMOs are you no longer anticipating in 2018?
I didn't intend to leave Star Citizen off my personal list of most-anticipated MMOs this year, but I think it's the first time in...