cloud imperium

Studio known primarily for Star Citizen.

Cloud Imperium comments on IllFonic’s Star Citizen involvement

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Yesterday IllFonic confirmed that it had laid off six staff members from its Denver-based studio that is working on both Revival and the FPS...

Not So Massively: Star Citizen demos live gameplay; Dota 2 team kicks member after $6m win

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Last week, Star Citizen released impressive Gamescom 2015 demo videos showing live gameplay footage of players walking around a space port and a mission...

Revival and Star Citizen studio IllFonic lays off six

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IllFonic, the studio behind the dark fantasy sandbox Revival and one of several contributors to Star Citizen's FPS module, has laid off six staff members,...

The Soapbox: Why I’m hopeful for the future of MMOs

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Earlier this week, Justin asked what gives you hope for the future of the MMOs. As you might expect, the responses were many and...

Here are both versions of Star Citizen’s multicrew and social module reveals

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If you missed last week's Star Citizen event at Gamescom, Cloud Imperium has recapped it for you on the game's official website. Included are...

The Daily Grind: Did anything from Gamescom excite you?

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This year's Gamescom was pretty interesting from my perspective, and even though I wasn't able to go in person, I spent a decent amount...

The Mop Up: FEAR is dead edition

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...

Gamescom 2015: Star Citizen gets a monthly report and a big Gamescom presentation

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It's a big day for fans of Star Citizen, as Cloud Imperium has put out a typically massive monthly report. Oh, and there's that...
Not feature-complete, of course, but you knew that from the name.

Star Citizen deploys a new patch and kills its old launcher

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Star Citizen players have a new patch to contend with today, as Alpha 1.1.6 has been pushed live with a brand-new launcher. The previous...

Gamescom 2015: Star Citizen’s Chris Roberts dismisses Derek Smart

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Line of Defense's Derek Smart has made it quite clear what he thinks about Star Citizen and its creator, Chris Roberts, by calling for...

Not So Massively: Dota 2’s $18m main event, Hearthstone’s expansion

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This week, third-person MOBA SMITE revealed its new support character Khepri, the ancient Egyptian scarab god. League of Legends pushed its HUD overhaul to...
No top guns here.

Co-op will be limited in Star Citizen’s Squadron 42 [Updated]

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Do you love debating over semantics and unstated intent? Because you're going to have a field day with this one. The original Kickstarter page...

CIG fields questions on Star Citizen’s P-52 Merlin

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Got questions about Star Citizen's P-52 Merlin spaceship? Cloud Imperium has answers from technical designer Matt Sherman, who collected a bunch of queries from...

Global Chat: Do you crave human interaction in MMOs?

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I've long been an advocate of "playing alone together" in MMOs. While I enjoy grouping and teaming up to a degree, mostly I want...
So you're accelerating.

PSA: Star Citizen can be downloaded and played for free until July 31st

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Do you want to try out Star Citizen for yourself now but don't feel comfortable spending any money on a game that doesn't actually...

Not So Massively: HoN Tour season four; cheating in Hearthstone and League of Legends

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It's been a busy week for online gaming, with Star Citizen releasing alpha patch 1.15 and delving into the details of its new audio...

Star Citizen adds new flyable ships, highlights audio upgrades, and more

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Star Citizen added the Merlin and the Scythe to its dogfighting module today, courtest of the 1.1.5 patch. The dev team also upped the...

Not So Massively: RUST assigns random genders; US Senator facilitates e-sports visas

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Star Citizen rebalanced thrusters, hitpoints and weapons in its latest alpha release to the public test server, and the upcoming Star Marine FPS module...

Roberts calls b.s. on Star Citizen’s feature creep police

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Chris Roberts hasn't really responded to all of the internet angst surrounding sci-fi virtual world Star Citizen. He's kinda been busy with, you know,...

Star Citizen’s FPS elements to feature ‘slow-paced tactical gameplay’ and consequences for death

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Cloud Imperium has published another one of its weekly Star Marine status updates for Star Citizen. The post covers everything from engineering and coding...

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